[Mesa-dev] [PATCH 26/26] nir/dead_variables: Configurably work with any variable mode
Jason Ekstrand
jason at jlekstrand.net
Sat Mar 26 21:43:12 UTC 2016
On Sat, Mar 26, 2016 at 8:22 AM, Rob Clark <robdclark at gmail.com> wrote:
> On Fri, Mar 25, 2016 at 7:12 PM, Jason Ekstrand <jason at jlekstrand.net>
> wrote:
> > The old version of the pass only worked on globals and locals and always
> > left inputs, outputs, uniforms, etc. alone.
> > ---
> > src/compiler/nir/nir.h | 2 +-
> > src/compiler/nir/nir_remove_dead_variables.c | 33
> ++++++++++++++++++++--------
> > src/gallium/drivers/freedreno/ir3/ir3_nir.c | 2 +-
> > src/gallium/drivers/vc4/vc4_program.c | 2 +-
> > src/mesa/drivers/dri/i965/brw_nir.c | 2 +-
> > 5 files changed, 28 insertions(+), 13 deletions(-)
> >
> > diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> > index 03c1f76..d9e0d67 100644
> > --- a/src/compiler/nir/nir.h
> > +++ b/src/compiler/nir/nir.h
> > @@ -2257,7 +2257,7 @@ nir_src
> *nir_get_io_vertex_index_src(nir_intrinsic_instr *instr);
> >
> > void nir_lower_vars_to_ssa(nir_shader *shader);
> >
> > -bool nir_remove_dead_variables(nir_shader *shader);
> > +bool nir_remove_dead_variables(nir_shader *shader, nir_variable_mode
> mode);
> >
> > void nir_move_vec_src_uses_to_dest(nir_shader *shader);
> > bool nir_lower_vec_to_movs(nir_shader *shader);
> > diff --git a/src/compiler/nir/nir_remove_dead_variables.c
> b/src/compiler/nir/nir_remove_dead_variables.c
> > index 6519268..ad69de8 100644
> > --- a/src/compiler/nir/nir_remove_dead_variables.c
> > +++ b/src/compiler/nir/nir_remove_dead_variables.c
> > @@ -120,7 +120,7 @@ remove_dead_vars(struct exec_list *var_list, struct
> set *live)
> > }
> >
> > bool
> > -nir_remove_dead_variables(nir_shader *shader)
> > +nir_remove_dead_variables(nir_shader *shader, nir_variable_mode mode)
> > {
> > bool progress = false;
> > struct set *live =
> > @@ -128,15 +128,30 @@ nir_remove_dead_variables(nir_shader *shader)
> >
> > add_var_use_shader(shader, live);
> >
> > - progress = remove_dead_vars(&shader->globals, live) || progress;
> > + if (mode == nir_var_uniform || mode == nir_var_all)
> > + progress = remove_dead_vars(&shader->uniforms, live) || progress;
> >
> > - nir_foreach_function(shader, function) {
> > - if (function->impl) {
> > - if (remove_dead_vars(&function->impl->locals, live)) {
> > - nir_metadata_preserve(function->impl,
> nir_metadata_block_index |
> > -
> nir_metadata_dominance |
> > -
> nir_metadata_live_ssa_defs);
> > - progress = true;
> > + if (mode == nir_var_shader_in || mode == nir_var_all)
> > + progress = remove_dead_vars(&shader->inputs, live) || progress;
> > +
> > + if (mode == nir_var_shader_out || mode == nir_var_all)
> > + progress = remove_dead_vars(&shader->outputs, live) || progress;
> > +
> > + if (mode == nir_var_global || mode == nir_var_all)
> > + progress = remove_dead_vars(&shader->globals, live) || progress;
> > +
> > + if (mode == nir_var_system_value || mode == nir_var_all)
> > + progress = remove_dead_vars(&shader->system_values, live) ||
> progress;
> > +
> > + if (mode == nir_var_local || mode == nir_var_all) {
> > + nir_foreach_function(shader, function) {
> > + if (function->impl) {
> > + if (remove_dead_vars(&function->impl->locals, live)) {
> > + nir_metadata_preserve(function->impl,
> nir_metadata_block_index |
> > +
> nir_metadata_dominance |
> > +
> nir_metadata_live_ssa_defs);
> > + progress = true;
> > + }
> > }
> > }
> > }
> > diff --git a/src/gallium/drivers/freedreno/ir3/ir3_nir.c
> b/src/gallium/drivers/freedreno/ir3/ir3_nir.c
> > index 73c65d6..04c42ff 100644
> > --- a/src/gallium/drivers/freedreno/ir3/ir3_nir.c
> > +++ b/src/gallium/drivers/freedreno/ir3/ir3_nir.c
> > @@ -141,7 +141,7 @@ ir3_optimize_nir(struct ir3_shader *shader,
> nir_shader *s,
> >
> > } while (progress);
> >
> > - OPT_V(s, nir_remove_dead_variables);
> > + OPT_V(s, nir_remove_dead_variables, nir_var_local);
>
> I guess need to add nir_var_global too? Or maybe just nir_var_all for
> good measure.. ttn doesn't generate locals but does globals (and w/
> gtn at least I'll start seeing both)..
>
No, you don't. Assuming a single funciton, the call to globals_to_locals
above will take care of that for you. Same for i965 and vc4.
> btw, I do remember for lower_io I wanted the mode to be a bitmask so
> we could more easily deal w/ multiple modes in the same pass, but that
> exceeded # of bits somewhere or other. I suppose maybe nir_var_all is
> good enough.. offhand I can't think of a scenario where we want to
> lower some but not all..
>
I'd rather do that too. I don't remember why we didn't before (too lazy to
search the mailing list). It shouldn't overflow a uint32_t, there are only
9 modes last I checked. We may add more, but it'll be a while before we
add 22 more.
--Jason
> BR,
> -R
>
> >
> > if (fd_mesa_debug & FD_DBG_DISASM) {
> > debug_printf("----------------------\n");
> > diff --git a/src/gallium/drivers/vc4/vc4_program.c
> b/src/gallium/drivers/vc4/vc4_program.c
> > index 71a1ebbb..6418bc5 100644
> > --- a/src/gallium/drivers/vc4/vc4_program.c
> > +++ b/src/gallium/drivers/vc4/vc4_program.c
> > @@ -1881,7 +1881,7 @@ vc4_shader_ntq(struct vc4_context *vc4, enum
> qstage stage,
> >
> > vc4_optimize_nir(c->s);
> >
> > - nir_remove_dead_variables(c->s);
> > + nir_remove_dead_variables(c->s, nir_var_local);
> >
> > nir_convert_from_ssa(c->s, true);
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_nir.c
> b/src/mesa/drivers/dri/i965/brw_nir.c
> > index c62840a..8392189 100644
> > --- a/src/mesa/drivers/dri/i965/brw_nir.c
> > +++ b/src/mesa/drivers/dri/i965/brw_nir.c
> > @@ -468,7 +468,7 @@ brw_preprocess_nir(nir_shader *nir, bool is_scalar)
> > /* Get rid of split copies */
> > nir = nir_optimize(nir, is_scalar);
> >
> > - OPT(nir_remove_dead_variables);
> > + OPT(nir_remove_dead_variables, nir_var_local);
> >
> > return nir;
> > }
> > --
> > 2.5.0.400.gff86faf
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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