[Mesa-dev] [PATCH] st/mesa: enable OES_texture_buffer when all components available
Ilia Mirkin
imirkin at alum.mit.edu
Tue Mar 29 01:00:03 UTC 2016
OES_texture_buffer combines bits from a number of desktop extensions.
When they're all available, turn it on.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/mesa/state_tracker/st_extensions.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index e26f13d..c0939c0 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -1033,6 +1033,12 @@ void st_init_extensions(struct pipe_screen *screen,
PIPE_BIND_SAMPLER_VIEW);
}
+ extensions->OES_texture_buffer =
+ extensions->ARB_texture_buffer_object &&
+ extensions->ARB_texture_buffer_range &&
+ extensions->ARB_texture_buffer_object_rgb32 &&
+ extensions->ARB_shader_image_load_store;
+
/* Unpacking a varying in the fragment shader costs 1 texture indirection.
* If the number of available texture indirections is very limited, then we
* prefer to disable varying packing rather than run the risk of varying
--
2.7.3
More information about the mesa-dev
mailing list