[Mesa-dev] [PATCH 02/27] glsl: allow component qualifier on varying inputs
Timothy Arceri
timothy.arceri at collabora.com
Thu Mar 31 10:57:37 UTC 2016
---
src/compiler/glsl/ast_type.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/ast_type.cpp b/src/compiler/glsl/ast_type.cpp
index 30c9eff..de3fdcc 100644
--- a/src/compiler/glsl/ast_type.cpp
+++ b/src/compiler/glsl/ast_type.cpp
@@ -146,6 +146,7 @@ ast_type_qualifier::merge_qualifier(YYLTYPE *loc,
input_layout_mask.flags.q.centroid = 1;
/* Function params can have constant */
input_layout_mask.flags.q.constant = 1;
+ input_layout_mask.flags.q.explicit_component = 1;
input_layout_mask.flags.q.explicit_location = 1;
input_layout_mask.flags.q.flat = 1;
input_layout_mask.flags.q.in = 1;
--
2.5.5
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