[Mesa-dev] [PATCH 06/10] glsl: Clean up some leftover cruft.
Kenneth Graunke
kenneth at whitecape.org
Thu Mar 31 18:53:39 UTC 2016
stages is always 1 << stage now.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/compiler/glsl/linker.cpp | 6 +-----
1 file changed, 1 insertion(+), 5 deletions(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 48aa395..7d6c60a 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3525,8 +3525,6 @@ add_interface_variables(struct gl_shader_program *shProg,
foreach_in_list(ir_instruction, node, ir) {
ir_variable *var = node->as_variable();
- uint8_t stages = 0;
-
if (!var)
continue;
@@ -3569,9 +3567,7 @@ add_interface_variables(struct gl_shader_program *shProg,
if (!sha_v)
return false;
- stages |= 1 << stage;
-
- if (!add_program_resource(shProg, programInterface, sha_v, stages))
+ if (!add_program_resource(shProg, programInterface, sha_v, 1 << stage))
return false;
}
return true;
--
2.7.4
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