[Mesa-dev] [PATCH] r600, compute: create vtx buffer for text + rodata
Jan Vesely
jano.vesely at gmail.com
Mon May 2 05:11:18 UTC 2016
From: Jan Vesely <jan.vesely at rutgers.edu>
reserve buffer id 2
Signed-off-by: Jan Vesely <jan.vesely at rutgers.edu>
---
needs llvm patches to be of use:
https://github.com/jvesely/llvm/tree/eg-const
passes program-scope-arrays piglit and fixes all builtin functions that
are implemented using large tables (AMD Turks)
src/gallium/drivers/r600/evergreen_compute.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/r600/evergreen_compute.c b/src/gallium/drivers/r600/evergreen_compute.c
index 334897e..f498007 100644
--- a/src/gallium/drivers/r600/evergreen_compute.c
+++ b/src/gallium/drivers/r600/evergreen_compute.c
@@ -259,9 +259,11 @@ static void *evergreen_create_compute_state(struct pipe_context *ctx,
radeon_elf_read(code, header->num_bytes, &shader->binary);
r600_create_shader(&shader->bc, &shader->binary, &use_kill);
+ /* Upload code + ROdata */
shader->code_bo = r600_compute_buffer_alloc_vram(rctx->screen,
shader->bc.ndw * 4);
p = r600_buffer_map_sync_with_rings(&rctx->b, shader->code_bo, PIPE_TRANSFER_WRITE);
+ //TODO: use util_memcpy_cpu_to_le32 ?
memcpy(p, shader->bc.bytecode, shader->bc.ndw * 4);
rctx->b.ws->buffer_unmap(shader->code_bo->buf);
#endif
@@ -612,9 +614,9 @@ static void evergreen_set_compute_resources(struct pipe_context *ctx,
start, count);
for (unsigned i = 0; i < count; i++) {
- /* The First two vertex buffers are reserved for parameters and
+ /* The First three vertex buffers are reserved for parameters and
* global buffers. */
- unsigned vtx_id = 2 + i;
+ unsigned vtx_id = 3 + i;
if (resources[i]) {
struct r600_resource_global *buffer =
(struct r600_resource_global*)
@@ -681,9 +683,15 @@ static void evergreen_set_global_binding(struct pipe_context *ctx,
*(handles[i]) = util_cpu_to_le32(handle);
}
+ /* globals for writing */
evergreen_set_rat(rctx->cs_shader_state.shader, 0, pool->bo, 0, pool->size_in_dw * 4);
+ /* globals for reading */
evergreen_cs_set_vertex_buffer(rctx, 1, 0,
(struct pipe_resource*)pool->bo);
+
+ /* constants for reading, LLVM puts them in text segment */
+ evergreen_cs_set_vertex_buffer(rctx, 2, 0,
+ (struct pipe_resource*)rctx->cs_shader_state.shader->code_bo);
}
/**
--
2.7.4
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