[Mesa-dev] [PATCH 3/4] i965/fs: Simplify texture destination fixups

Jason Ekstrand jason at jlekstrand.net
Tue May 3 23:25:55 UTC 2016


On Tue, May 3, 2016 at 4:24 PM, Jason Ekstrand <jason at jlekstrand.net> wrote:

>
>
> On Tue, May 3, 2016 at 4:18 PM, Kenneth Graunke <kenneth at whitecape.org>
> wrote:
>
>> On Tuesday, May 3, 2016 3:00:26 PM PDT Jason Ekstrand wrote:
>> > There are a few different fixups that we have to do for texture
>> > destinations that re-arrange channels, fix hardware vs. API mismatches,
>> or
>> > just shrink the result to fit in the NIR destination.  These were all
>> being
>> > done in a somewhat haphazard manner.  This commit replaces all of the
>> > shuffling with a single LOAD_PAYLOAD operation at the end and makes it
>> much
>> > easier to insert fixups between the texture instruction itself and the
>> > LOAD_PAYLOAD.
>> >
>> > Shader-db results on Haswell:
>> >
>> >    total instructions in shared programs: 6227035 -> 6226669 (-0.01%)
>> >    instructions in affected programs: 19119 -> 18753 (-1.91%)
>> >    helped: 85
>> >    HURT: 0
>> >
>> >    total cycles in shared programs: 56491626 -> 56476126 (-0.03%)
>> >    cycles in affected programs: 672420 -> 656920 (-2.31%)
>> >    helped: 92
>> >    HURT: 42
>> > ---
>> >  src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 32 ++++++++++
>> +---------------------
>> >  1 file changed, 11 insertions(+), 21 deletions(-)
>> >
>> > diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> b/src/mesa/drivers/
>> dri/i965/brw_fs_nir.cpp
>> > index ebc54ad..e0a76b4 100644
>> > --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> > +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
>> > @@ -3311,43 +3311,33 @@ fs_visitor::nir_emit_texture(const fs_builder
>> &bld,
>> nir_tex_instr *instr)
>> >           emit_gen6_gather_wa(key_tex->gen6_gather_wa[texture], dst);
>> >     }
>> >
>> > -   if (instr->op == nir_texop_query_levels) {
>> > -      /* # levels is in .w */
>> > -      dst = offset(dst, bld, 3);
>> > -   }
>> > +   fs_reg *nir_dest = ralloc_array(mem_ctx, fs_reg, dest_size);
>>
>> Why not just stack allocate this using the pessimal size?
>>
>>     fs_reg nir_dest[4];
>>
>
> Good point!  Fixed locally.
>

Never mind.  It's because bld.LOAD_PAYLOAD doesn't make a copy of the
array, it just copies the pointer into the fs_inst.


> > +   for (unsigned i = 0; i < dest_size; i++)
>> > +      nir_dest[i] = offset(dst, bld, i);
>> >
>> >     bool is_cube_array = instr->sampler_dim == GLSL_SAMPLER_DIM_CUBE &&
>> >                          instr->is_array;
>> >
>> > -   /* fixup #layers for cube map arrays */
>> > -   if (instr->op == nir_texop_txs && (devinfo->gen < 7 ||
>> is_cube_array)) {
>> > +   if (instr->op == nir_texop_query_levels) {
>> > +      /* # levels is in .w */
>> > +      nir_dest[0] = offset(dst, bld, 3);
>> > +   } else if (instr->op == nir_texop_txs && dest_size >= 3 &&
>> > +              (devinfo->gen < 7 || is_cube_array)) {
>> >        fs_reg depth = offset(dst, bld, 2);
>> >        fs_reg fixed_depth = vgrf(glsl_type::int_type);
>> >
>> >        if (is_cube_array) {
>> > +         /* fixup #layers for cube map arrays */
>> >           bld.emit(SHADER_OPCODE_INT_QUOTIENT, fixed_depth, depth,
>> brw_imm_d(6));
>> >        } else if (devinfo->gen < 7) {
>> >           /* Gen4-6 return 0 instead of 1 for single layer surfaces. */
>> >           bld.emit_minmax(fixed_depth, depth, brw_imm_d(1),
>> BRW_CONDITIONAL_GE);
>> >        }
>> >
>> > -      fs_reg *fixed_payload = ralloc_array(mem_ctx, fs_reg, inst-
>> >regs_written);
>> > -      int components = inst->regs_written / (inst->exec_size / 8);
>> > -      for (int i = 0; i < components; i++) {
>> > -         if (i == 2) {
>> > -            fixed_payload[i] = fixed_depth;
>> > -         } else {
>> > -            fixed_payload[i] = offset(dst, bld, i);
>> > -         }
>> > -      }
>> > -      bld.LOAD_PAYLOAD(dst, fixed_payload, components, 0);
>> > +      nir_dest[2] = fixed_depth;
>> >     }
>> >
>> > -   fs_reg nir_dest = get_nir_dest(instr->dest);
>> > -   nir_dest.type = dst.type;
>> > -   emit_percomp(bld, fs_inst(BRW_OPCODE_MOV, bld.dispatch_width(),
>> > -                             nir_dest, dst),
>> > -                (1 << dest_size) - 1);
>> > +   bld.LOAD_PAYLOAD(get_nir_dest(instr->dest), nir_dest, dest_size, 0);
>> >  }
>> >
>> >  void
>> >
>>
>>
>
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