[Mesa-dev] [PATCH] mesa/ubo: add missing compute cases for ubo/atomic buffers
Anuj Phogat
anuj.phogat at gmail.com
Thu May 5 08:18:30 UTC 2016
On Wed, May 4, 2016 at 8:12 PM, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
>
> This fixes: GL43-CTS.compute_shader.resource-ubo
>
> Signed-off-by: Dave Airlie <airlied at redhat.com>
> ---
> src/mesa/main/uniforms.c | 6 ++++++
> 1 file changed, 6 insertions(+)
>
> diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
> index a9308d0..acb2d06 100644
> --- a/src/mesa/main/uniforms.c
> +++ b/src/mesa/main/uniforms.c
> @@ -1144,6 +1144,12 @@ mesa_bufferiv(struct gl_shader_program *shProg, GLenum type,
> GL_REFERENCED_BY_FRAGMENT_SHADER, params,
> caller);
> return;
> + case GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER:
> + case GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER:
> + _mesa_program_resource_prop(shProg, res, index,
> + GL_REFERENCED_BY_COMPUTE_SHADER, params,
> + caller);
> + return;
> default:
> _mesa_error(ctx, GL_INVALID_ENUM,
> "%s(pname 0x%x (%s))", caller, pname,
> --
> 2.5.5
>
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Reviewed-by: Anuj Phogat <anuj.phogat at gmail.com>
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