[Mesa-dev] [PATCH 5/7] i965: Invoke lowering pass for YUV textures
Kristian Høgsberg
krh at bitplanet.net
Fri May 6 00:04:04 UTC 2016
From: Kristian Høgsberg Kristensen <kristian.h.kristensen at intel.com>
---
src/mesa/drivers/dri/i965/brw_compiler.h | 7 +++++++
src/mesa/drivers/dri/i965/brw_nir.c | 4 ++++
src/mesa/drivers/dri/i965/brw_wm.c | 29 +++++++++++++++++++++++++++++
3 files changed, 40 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index 7d75202..e28711e 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -159,6 +159,13 @@ struct brw_sampler_prog_key_data {
* For Sandybridge, which shader w/a we need for gather quirks.
*/
enum gen6_gather_sampler_wa gen6_gather_wa[MAX_SAMPLERS];
+
+ /**
+ * Texture units that have a YUV image bound.
+ */
+ uint32_t y_u_v_image_mask;
+ uint32_t y_uv_image_mask;
+ uint32_t yx_xuxv_image_mask;
};
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index f9bcba2..c5d5ea9 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -615,6 +615,10 @@ brw_nir_apply_sampler_key(nir_shader *nir,
tex_options.swizzles[s][c] = GET_SWZ(key_tex->swizzles[s], c);
}
+ tex_options.lower_y_uv_external = key_tex->y_uv_image_mask;
+ tex_options.lower_y_u_v_external = key_tex->y_u_v_image_mask;
+ tex_options.lower_yx_xuxv_external = key_tex->yx_xuxv_image_mask;
+
if (nir_lower_tex(nir, &tex_options)) {
nir_validate_shader(nir);
nir = nir_optimize(nir, is_scalar);
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index dbc626c..09aecc6 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -35,6 +35,7 @@
#include "program/prog_parameter.h"
#include "program/program.h"
#include "intel_mipmap_tree.h"
+#include "intel_image.h"
#include "brw_nir.h"
#include "brw_program.h"
@@ -206,6 +207,16 @@ brw_debug_recompile_sampler_key(struct brw_context *brw,
old_key->msaa_16,
key->msaa_16);
+ found |= key_debug(brw, "y_uv image bound",
+ old_key->y_uv_image_mask,
+ key->y_uv_image_mask);
+ found |= key_debug(brw, "y_u_v image bound",
+ old_key->y_u_v_image_mask,
+ key->y_u_v_image_mask);
+ found |= key_debug(brw, "yx_xuxv image bound",
+ old_key->yx_xuxv_image_mask,
+ key->yx_xuxv_image_mask);
+
for (unsigned int i = 0; i < MAX_SAMPLERS; i++) {
found |= key_debug(brw, "textureGather workarounds",
old_key->gen6_gather_wa[i], key->gen6_gather_wa[i]);
@@ -370,6 +381,24 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
key->msaa_16 |= 1 << s;
}
}
+
+ if (t->Target == GL_TEXTURE_EXTERNAL_OES && intel_tex->dri_image) {
+ __DRIimage *image = intel_tex->dri_image;
+ switch (image->planar_format->components) {
+ case __DRI_IMAGE_COMPONENTS_Y_UV:
+ key->y_uv_image_mask |= 1 << s;
+ break;
+ case __DRI_IMAGE_COMPONENTS_Y_U_V:
+ key->y_u_v_image_mask |= 1 << s;
+ break;
+ case __DRI_IMAGE_COMPONENTS_Y_XUXV:
+ key->yx_xuxv_image_mask |= 1 << s;
+ break;
+ default:
+ break;
+ }
+ }
+
}
}
}
--
2.5.0
More information about the mesa-dev
mailing list