[Mesa-dev] [PATCH 00/14] RadeonSI: SDMA texture copy rewrite

Michel Dänzer michel at daenzer.net
Fri May 6 10:01:45 UTC 2016


On 06.05.2016 02:01, Marek Olšák wrote:
>> There is one more hardware limitation that can cause VM faults with T2L copies and needs a workaround. The exact workaround is still under discussion, but I think this is good enough for review already.
> 
> BTW, the T2L VM fault is completely harmless. It's caused by SDMA
> reading more entries from the page directory than needed. The
> workaround can be added in a follow-up patch.

So you're proposing pushing these patches in a form which results in
dmesg being flooded by GPUVM faults? If so, not sure that's a good idea,
it'll probably result in bug reports.


Apart from that, the series looks great to me.


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer


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