[Mesa-dev] [PATCH] glsl: correctly handle inout parameters post function inlining

Juan A. Suarez Romero jasuarez at igalia.com
Fri May 6 13:53:50 UTC 2016

On Fri, 2016-05-06 at 08:49 -0400, Lars Hamre wrote:
> Inout parameters which depended on other inout parameters
> where not assigned in the correct order.
> Fixes the following piglit tests in shaders/out-parameter-indexing:
> vs-inout-index-inout-float-array
> vs-inout-index-inout-mat2-col
> vs-inout-index-inout-mat2-row
> vs-inout-index-inout-vec4
> vs-inout-index-inout-vec4-array
> vs-inout-index-inout-vec4-array-element

Some days ago I sent a patch that also fixes some of these tests in a
different way.



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