[Mesa-dev] [PATCH 2/2] mesa/objectlabel: don't return info on genned but never bound textures.
Dave Airlie
airlied at gmail.com
Mon May 9 06:22:22 UTC 2016
From: Dave Airlie <airlied at redhat.com>
This fixes some cases in the CTS KHR debug tests where it uses
glIsTexture to find an invalid ID and then call GetObjectLabel.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/mesa/main/objectlabel.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/objectlabel.c b/src/mesa/main/objectlabel.c
index e4f42d0..025480b 100644
--- a/src/mesa/main/objectlabel.c
+++ b/src/mesa/main/objectlabel.c
@@ -194,7 +194,8 @@ get_label_pointer(struct gl_context *ctx, GLenum identifier, GLuint name,
{
struct gl_texture_object *texObj = _mesa_lookup_texture(ctx, name);
if (texObj)
- labelPtr = &texObj->Label;
+ if (texObj->Target)
+ labelPtr = &texObj->Label;
}
break;
case GL_RENDERBUFFER:
--
2.5.5
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