[Mesa-dev] [v4 07/11] i965/blorp: Do not resolve lossless compressed blit sources
Ben Widawsky
ben at bwidawsk.net
Mon May 9 17:39:44 UTC 2016
On Thu, Apr 21, 2016 at 02:59:02PM +0300, Topi Pohjolainen wrote:
> Blorp blits use sampling engine which is capable of resolving
> on the fly.
We determined blitter does need the resolve? With that info added to the commit
message:
Reviewed-by: Ben Widawsky <ben at bwidawsk.net>
>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> index f33f4e1..74fe3c0 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
> @@ -73,7 +73,7 @@ brw_blorp_blit_miptrees(struct brw_context *brw,
> * to destination color buffers, and the standard render path is
> * fast-color-aware.
> */
> - intel_miptree_resolve_color(brw, src_mt, 0);
> + intel_miptree_resolve_color(brw, src_mt, INTEL_MIPTREE_IGNORE_CCS_E);
> intel_miptree_slice_resolve_depth(brw, src_mt, src_level, src_layer);
> intel_miptree_slice_resolve_depth(brw, dst_mt, dst_level, dst_layer);
>
> --
> 2.5.5
>
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