[Mesa-dev] [PATCH] nvc0: enable compute support by default on GK110+

Samuel Pitoiset samuel.pitoiset at gmail.com
Mon May 9 22:26:41 UTC 2016



On 05/10/2016 12:24 AM, Ilia Mirkin wrote:
> Reviewed-by: Ilia Mirkin <imirkin at alum.mit.edu>
>
> [To anyone following along, this won't actually enable
> ARB_compute_shader on maxwell, just GK110/GK208.]

Right, I'll remove the '+'. :)

>
> On Mon, May 9, 2016 at 6:22 PM, Samuel Pitoiset
> <samuel.pitoiset at gmail.com> wrote:
>> Compute support seems to be pretty stable now, and according to piglit
>> it doesn't seem to break 3D state.
>>
>> As a side effect, this will expose ARB_compute_shader on GK110+.
>>
>> Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
>> ---
>>  src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 18 +++---------------
>>  1 file changed, 3 insertions(+), 15 deletions(-)
>>
>> diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
>> index bfbfead..b8f7cb1 100644
>> --- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
>> +++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
>> @@ -231,9 +231,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
>>     case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
>>        return (class_3d >= NVE4_3D_CLASS) ? 1 : 0;
>>     case PIPE_CAP_COMPUTE:
>> -      if (debug_get_bool_option("NVF0_COMPUTE", false))
>> -         return 1;
>> -      return (class_3d <= NVE4_3D_CLASS) ? 1 : 0;
>> +      return 1;
>>     case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
>>        return nouveau_screen(pscreen)->vram_domain & NOUVEAU_BO_VRAM ? 1 : 0;
>>
>> @@ -295,17 +293,13 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
>>     case PIPE_SHADER_VERTEX:
>>     case PIPE_SHADER_GEOMETRY:
>>     case PIPE_SHADER_FRAGMENT:
>> +   case PIPE_SHADER_COMPUTE:
>>        break;
>>     case PIPE_SHADER_TESS_CTRL:
>>     case PIPE_SHADER_TESS_EVAL:
>>        if (class_3d >= GM107_3D_CLASS)
>>           return 0;
>>        break;
>> -   case PIPE_SHADER_COMPUTE:
>> -      if (!debug_get_bool_option("NVF0_COMPUTE", false))
>> -         if (class_3d > NVE4_3D_CLASS)
>> -            return 0;
>> -      break;
>>     default:
>>        return 0;
>>     }
>> @@ -314,9 +308,6 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
>>     case PIPE_SHADER_CAP_PREFERRED_IR:
>>        return PIPE_SHADER_IR_TGSI;
>>     case PIPE_SHADER_CAP_SUPPORTED_IRS:
>> -      if (class_3d == NVF0_3D_CLASS &&
>> -          !debug_get_bool_option("NVF0_COMPUTE", false))
>> -         return 0;
>>        return 1 << PIPE_SHADER_IR_TGSI;
>>     case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
>>     case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
>> @@ -653,14 +644,11 @@ nvc0_screen_init_compute(struct nvc0_screen *screen)
>>     case 0xd0:
>>        return nvc0_screen_compute_setup(screen, screen->base.pushbuf);
>>     case 0xe0:
>> -      return nve4_screen_compute_setup(screen, screen->base.pushbuf);
>>     case 0xf0:
>>     case 0x100:
>>     case 0x110:
>>     case 0x120:
>> -      if (debug_get_bool_option("NVF0_COMPUTE", false))
>> -         return nve4_screen_compute_setup(screen, screen->base.pushbuf);
>> -      return 0;
>> +      return nve4_screen_compute_setup(screen, screen->base.pushbuf);
>>     default:
>>        return -1;
>>     }
>> --
>> 2.8.2
>>
>> _______________________________________________
>> mesa-dev mailing list
>> mesa-dev at lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/mesa-dev


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