[Mesa-dev] [PATCH 1/3] nir: return progress from lower_idiv

Kenneth Graunke kenneth at whitecape.org
Tue May 10 03:43:34 UTC 2016


On Monday, May 9, 2016 12:52:13 PM PDT Rob Clark wrote:
> From: Rob Clark <robclark at freedesktop.org>
> 
> With algebraic-opt support for lowering div to shift, the driver would
> like to be able to run this pass *after* the main opt-loop, and then
> conditionally re-run the opt-loop if this pass actually lowered some-
> thing.
> 
> Signed-off-by: Rob Clark <robclark at freedesktop.org>
> ---
>  src/compiler/nir/nir.h            |  2 +-
>  src/compiler/nir/nir_lower_idiv.c | 21 +++++++++++++++------
>  2 files changed, 16 insertions(+), 7 deletions(-)
> 
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index c96eaf9..f4969b8 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -2367,7 +2367,7 @@ typedef struct nir_lower_tex_options {
>  bool nir_lower_tex(nir_shader *shader,
>                     const nir_lower_tex_options *options);
>  
> -void nir_lower_idiv(nir_shader *shader);
> +bool nir_lower_idiv(nir_shader *shader);
>  
>  void nir_lower_clip_vs(nir_shader *shader, unsigned ucp_enables);
>  void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
> diff --git a/src/compiler/nir/nir_lower_idiv.c b/src/compiler/nir/
nir_lower_idiv.c
> index f2e7cde..b1e7aeb 100644
> --- a/src/compiler/nir/nir_lower_idiv.c
> +++ b/src/compiler/nir/nir_lower_idiv.c
> @@ -36,7 +36,7 @@
>   * branch out to a pre-optimized shader library routine..
>   */
>  
> -static void
> +static bool
>  convert_instr(nir_builder *bld, nir_alu_instr *alu)
>  {
>     nir_ssa_def *numer, *denom, *af, *bf, *a, *b, *q, *r;
> @@ -46,7 +46,7 @@ convert_instr(nir_builder *bld, nir_alu_instr *alu)
>     if ((op != nir_op_idiv) &&
>         (op != nir_op_udiv) &&
>         (op != nir_op_umod))
> -      return;
> +      return false;
>  
>     is_signed = (op == nir_op_idiv);
>  
> @@ -115,30 +115,39 @@ convert_instr(nir_builder *bld, nir_alu_instr *alu)
>  
>     assert(alu->dest.dest.is_ssa);
>     nir_ssa_def_rewrite_uses(&alu->dest.dest.ssa, nir_src_for_ssa(q));
> +
> +   return true;
>  }
>  
> -static void
> +static bool
>  convert_impl(nir_function_impl *impl)
>  {
>     nir_builder b;
>     nir_builder_init(&b, impl);
> +   bool progress = false;
>  
>     nir_foreach_block(block, impl) {
>        nir_foreach_instr_safe(instr, block) {
>           if (instr->type == nir_instr_type_alu)
> -            convert_instr(&b, nir_instr_as_alu(instr));
> +            progress |= convert_instr(&b, nir_instr_as_alu(instr));
>        }
>     }
>  
>     nir_metadata_preserve(impl, nir_metadata_block_index |
>                                 nir_metadata_dominance);
> +
> +   return progress;
>  }
>  
> -void
> +bool
>  nir_lower_idiv(nir_shader *shader)
>  {
> +   bool progress = false;
> +
>     nir_foreach_function(function, shader) {
>        if (function->impl)
> -         convert_impl(function->impl);
> +         progress |= convert_impl(function->impl);
>     }
> +
> +   return progress;
>  }
> 

Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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