[Mesa-dev] [PATCH 1/2] i965: Reduce the SIMD8 GS push constant threshold from 32 to 24.
Kenneth Graunke
kenneth at whitecape.org
Tue May 10 07:46:23 UTC 2016
Three Shadow of Mordor geometry shaders increase by a single
instruction, but the number of spills/fills in Orbital Explorer
is reduced from 194:1279 -> 82:454. No other programs are affected.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index ce3e00b..332e382 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -5155,7 +5155,7 @@ fs_visitor::setup_gs_payload()
}
/* Use a maximum of 32 registers for push-model inputs. */
- const unsigned max_push_components = 32;
+ const unsigned max_push_components = 24;
/* If pushing our inputs would take too many registers, reduce the URB read
* length (which is in HWords, or 8 registers), and resort to pulling.
--
2.8.2
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