[Mesa-dev] [PATCH 15/23] i965/fs: add SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA helper
Iago Toral
itoral at igalia.com
Wed May 11 10:40:37 UTC 2016
On Tue, 2016-05-10 at 19:10 -0700, Francisco Jerez wrote:
> Samuel Iglesias Gonsálvez <siglesias at igalia.com> writes:
>
> > From: Iago Toral Quiroga <itoral at igalia.com>
> >
> > There are a few places where we need to shuffle the result of a 32-bit load
> > into valid 64-bit data, so extract this logic into a separate helper that we
> > can reuse.
> >
> > Also, the shuffling needs to operate with WE_all set, which we were missing
> > before, because we are changing the layout of the data across the various
> > channels. Otherwise we will run into problems in non-uniform control-flow
> > scenarios.
> > ---
> > src/mesa/drivers/dri/i965/brw_fs.cpp | 95 +++++++++++++++++++++-----------
> > src/mesa/drivers/dri/i965/brw_fs.h | 5 ++
> > src/mesa/drivers/dri/i965/brw_fs_nir.cpp | 46 ++--------------
> > 3 files changed, 73 insertions(+), 73 deletions(-)
> >
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > index dff13ea..709e4b8 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
> > @@ -216,39 +216,8 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
> >
> > vec4_result.type = dst.type;
> >
> > - /* Our VARYING_PULL_CONSTANT_LOAD reads a vector of 32-bit elements. If we
> > - * are reading doubles this means that we get this:
> > - *
> > - * r0: x0 x0 x0 x0 x0 x0 x0 x0
> > - * r1: x1 x1 x1 x1 x1 x1 x1 x1
> > - * r2: y0 y0 y0 y0 y0 y0 y0 y0
> > - * r3: y1 y1 y1 y1 y1 y1 y1 y1
> > - *
> > - * Fix this up so we return valid double elements:
> > - *
> > - * r0: x0 x1 x0 x1 x0 x1 x0 x1
> > - * r1: x0 x1 x0 x1 x0 x1 x0 x1
> > - * r2: y0 y1 y0 y1 y0 y1 y0 y1
> > - * r3: y0 y1 y0 y1 y0 y1 y0 y1
> > - */
> > - if (type_sz(dst.type) == 8) {
> > - int multiplier = bld.dispatch_width() / 8;
> > - fs_reg fixed_res =
> > - fs_reg(VGRF, alloc.allocate(2 * multiplier), BRW_REGISTER_TYPE_F);
> > - /* We only have 2 doubles in a 32-bit vec4 */
> > - for (int i = 0; i < 2; i++) {
> > - fs_reg vec4_float =
> > - horiz_offset(retype(vec4_result, BRW_REGISTER_TYPE_F),
> > - multiplier * 16 * i);
> > -
> > - bld.MOV(stride(fixed_res, 2), vec4_float);
> > - bld.MOV(stride(horiz_offset(fixed_res, 1), 2),
> > - horiz_offset(vec4_float, 8 * multiplier));
> > -
> > - bld.MOV(horiz_offset(vec4_result, multiplier * 8 * i),
> > - retype(fixed_res, BRW_REGISTER_TYPE_DF));
> > - }
> > - }
> > + if (type_sz(dst.type) == 8)
> > + SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA(bld, vec4_result, vec4_result, 2);
> >
> > int type_slots = MAX2(type_sz(dst.type) / 4, 1);
> > bld.MOV(dst, offset(vec4_result, bld,
> > @@ -256,6 +225,66 @@ fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld,
> > }
> >
> > /**
> > + * This helper takes the result of a load operation that reads 32-bit elements
> > + * in this format:
> > + *
> > + * x x x x x x x x
> > + * y y y y y y y y
> > + * z z z z z z z z
> > + * w w w w w w w w
> > + *
> > + * and shuffles the data to get this:
> > + *
> > + * x y x y x y x y
> > + * x y x y x y x y
> > + * z w z w z w z w
> > + * z w z w z w z w
> > + *
> > + * Which is exactly what we want if the load is reading 64-bit components
> > + * like doubles, where x represents the low 32-bit of the x double component
> > + * and y represents the high 32-bit of the x double component (likewise with
> > + * z and w for double component y). The parameter @components represents
> > + * the number of 64-bit components present in @src. This would typically be
> > + * 2 at most, since we can only fit 2 double elements in the result of a
> > + * vec4 load.
> > + *
> > + * Notice that @dst and @src can be the same register.
> > + */
> > +void
> > +fs_visitor::SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA(const fs_builder &bld,
>
> I don't see any reason to make this an fs_visitor method. Declare this
> as a static function local to brw_fs_nir.cpp what should improve
> encapsulation and reduce the amount of boilerplate. Also please don't
> write it in capitals unless you want people to shout the name of your
> function while discussing out loud about it. ;)
>
> > + const fs_reg dst,
> > + const fs_reg src,
> > + uint32_t components)
> > +{
> > + int multiplier = bld.dispatch_width() / 8;
>
> This definition is redundant with the changes below taken into account.
>
> > +
> > + /* A temporary that we will use to shuffle the 32-bit data of each
> > + * component in the vector into valid 64-bit data
> > + */
> > + fs_reg tmp =
> > + fs_reg(VGRF, alloc.allocate(2 * multiplier), BRW_REGISTER_TYPE_F);
>
> I don't think there is any reason to do this inside a temporary instead
> of writing into the destination register directly.
>
> > +
> > + /* We are going to manipulate the data in elements of 32-bit */
> > + fs_reg src_data = retype(src, BRW_REGISTER_TYPE_F);
> > +
> > + /* We are going to manipulate the dst in elements of 64-bit */
> > + fs_reg dst_data = retype(dst, BRW_REGISTER_TYPE_DF);
> > +
>
> I would turn these into assertions on the register types rather than
> overriding the type passed by the caller -- If the caller didn't intend
> 'dst' to be a vector of 64bit element type or if it didn't intend 'src'
> to be a vector of 32bit type this will simply ignore what the caller's
> intention and emit incorrect code. We should probably kill the program
> with an assertion failure instead so the problem doesn't go unnoticed.
>
> > + /* Shuffle the data */
> > + for (unsigned i = 0; i < components; i++) {
> > + fs_reg component_i = horiz_offset(src_data, multiplier * 16 * i);
>
> Mark as 'const'. And horiz_offset() isn't really meant to step out of
> the given SIMD-wide vector, it will work or not depending on what the
> stride value is. You should be using offset(src_data, bld, 2 * i)
> instead which takes the SIMD width into account correctly for you.
>
> > +
> > + bld.MOV(stride(tmp, 2), component_i)->force_writemask_all = true;
>
> Looks like you still need to update this to use subscript(). The
> force_writemask_all flag shouldn't be necessary because you won't be
> crossing channel boundaries at all.
>
> > + bld.MOV(stride(horiz_offset(tmp, 1), 2),
> > + horiz_offset(component_i, 8 * multiplier))
> > + ->force_writemask_all = true;
> > +
>
> Use 'subscript(...)' instead of 'stride(...)', 'offset(component_i, bld,
> 1)' instead of 'horiz_offset(...)', and drop the force_writemask_all.
>
>
> > + bld.MOV(horiz_offset(dst_data, multiplier * 8 * i),
> > + retype(tmp, BRW_REGISTER_TYPE_DF))->force_writemask_all = true;
>
> Use 'offset(dst, bld, i)' instead of 'horiz_offset()' to index the
> destination, and fold it into the instructions above (or declare a
> temporary as you did for component_i).
>
> I notice that the comments above amount to an almost full rewrite of the
> patch -- Would you mind sending a v2 before I give my R-b?
Sure, our plan is to send a v2 of the entire series including some extra
patches that address URB reads/write of 64-bit data, which was missing
here.
Iago
> Thanks.
>
> > + }
> > +}
> > +
> > +/**
> > * A helper for MOV generation for fixing up broken hardware SEND dependency
> > * handling.
> > */
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
> > index 1f18112..c95b30a 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs.h
> > +++ b/src/mesa/drivers/dri/i965/brw_fs.h
> > @@ -106,6 +106,11 @@ public:
> > uint32_t const_offset);
> > void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf);
> >
> > + void SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA(const brw::fs_builder &bld,
> > + const fs_reg dst,
> > + const fs_reg src,
> > + uint32_t components);
> > +
> > bool run_fs(bool do_rep_send);
> > bool run_vs(gl_clip_plane *clip_planes);
> > bool run_tes();
> > diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > index 5a12d63..9cd751b 100644
> > --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp
> > @@ -3082,44 +3082,19 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
> > for (int i = 0; i < instr->num_components; i++)
> > bld.MOV(offset(dest, bld, i), offset(read_result, bld, i));
> > } else {
> > - /* Reading a dvec, then the untyped read below gives us this:
> > + /* Reading a dvec, so we need to:
> > *
> > - * x0 x0 x0 x0 x0 x0 x0 x0
> > - * x1 x1 x1 x1 x1 x1 x1 x1
> > - * y0 y0 y0 y0 y0 y0 y0 y0
> > - * y1 y1 y1 y1 y1 y1 y1 y1
> > - *
> > - * But that is not valid 64-bit data, instead we want:
> > - *
> > - * x0 x1 x0 x1 x0 x1 x0 x1
> > - * x0 x1 x0 x1 x0 x1 x0 x1
> > - * y0 y1 y0 y1 y0 y1 y0 y1
> > - * y0 y1 y0 y1 y0 y1 y0 y1
> > - *
> > - * Also, that would only load half of a dvec4. So, we have to:
> > - *
> > - * 1. Multiply num_components by 2, to account for the fact that we need
> > - * to read 64-bit components.
> > + * 1. Multiply num_components by 2, to account for the fact that we
> > + * need to read 64-bit components.
> > * 2. Shuffle the result of the load to form valid 64-bit elements
> > * 3. Emit a second load (for components z/w) if needed.
> > - *
> > - * FIXME: extract the shuffling logic and share it with
> > - * varying_pull_constant_load
> > */
> > - int multiplier = bld.dispatch_width() / 8;
> > -
> > fs_reg read_offset = vgrf(glsl_type::uint_type);
> > bld.MOV(read_offset, offset_reg);
> >
> > int num_components = instr->num_components;
> > int iters = num_components <= 2 ? 1 : 2;
> >
> > - /* A temporary that we will use to shuffle the 32-bit data of each
> > - * component in the vector into valid 64-bit data
> > - */
> > - fs_reg tmp =
> > - fs_reg(VGRF, alloc.allocate(2 * multiplier), BRW_REGISTER_TYPE_F);
> > -
> > /* Load the dvec, the first iteration loads components x/y, the second
> > * iteration, if needed, loads components z/w
> > */
> > @@ -3138,18 +3113,9 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
> > read_result.type = BRW_REGISTER_TYPE_F;
> >
> > /* Shuffle the 32-bit load result into valid 64-bit data */
> > - int multiplier = bld.dispatch_width() / 8;
> > - for (int i = 0; i < iter_components; i++) {
> > - fs_reg component_i =
> > - horiz_offset(read_result, multiplier * 16 * i);
> > -
> > - bld.MOV(stride(tmp, 2), component_i);
> > - bld.MOV(stride(horiz_offset(tmp, 1), 2),
> > - horiz_offset(component_i, 8 * multiplier));
> > -
> > - bld.MOV(horiz_offset(dest, multiplier * 8 * (i + it * 2)),
> > - retype(tmp, BRW_REGISTER_TYPE_DF));
> > - }
> > + SHUFFLE_32BIT_LOAD_RESULT_TO_64BIT_DATA(bld,
> > + offset(dest, bld, it * 2),
> > + read_result, iter_components);
> >
> > bld.ADD(read_offset, read_offset, brw_imm_ud(16));
> > }
> > --
> > 2.5.0
> >
> > _______________________________________________
> > mesa-dev mailing list
> > mesa-dev at lists.freedesktop.org
> > https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> _______________________________________________
> mesa-dev mailing list
> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
More information about the mesa-dev
mailing list