[Mesa-dev] [PATCH 29/28] i965/blorp: Get rid of the blorp_prog_data_int() helper
Jason Ekstrand
jason at jlekstrand.net
Wed May 11 18:37:10 UTC 2016
The helper was initially created to allow us to set reasonable defaults as
we mutated the brw_blorp_prog_data structure in preparation for NIR. Now
that everything is going through brw_blorp_compile_nir_shader() which fully
fills out the brw_blorp_prog_data structure, we don't need the helper.
---
src/mesa/drivers/dri/i965/brw_blorp.c | 16 ----------------
src/mesa/drivers/dri/i965/brw_blorp.h | 2 --
src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 8 ++------
src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 2 --
4 files changed, 2 insertions(+), 26 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 161fb90..626a750 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -137,22 +137,6 @@ brw_blorp_compute_tile_offsets(const struct brw_blorp_surface_info *info,
void
-brw_blorp_prog_data_init(struct brw_blorp_prog_data *prog_data)
-{
- prog_data->dispatch_8 = false;
- prog_data->dispatch_16 = true;
- prog_data->first_curbe_grf_0 = 0;
- prog_data->first_curbe_grf_2 = 0;
- prog_data->ksp_offset_2 = 0;
- prog_data->persample_msaa_dispatch = false;
-
- prog_data->nr_params = BRW_BLORP_NUM_PUSH_CONSTANT_DWORDS;
- for (unsigned i = 0; i < BRW_BLORP_NUM_PUSH_CONSTANT_DWORDS; i++)
- prog_data->param[i] = i;
-}
-
-
-void
brw_blorp_params_init(struct brw_blorp_params *params)
{
memset(params, 0, sizeof(*params));
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.h b/src/mesa/drivers/dri/i965/brw_blorp.h
index 51e7975..9d71ca4 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.h
+++ b/src/mesa/drivers/dri/i965/brw_blorp.h
@@ -234,8 +234,6 @@ struct brw_blorp_prog_data
uint8_t param[BRW_BLORP_NUM_PUSH_CONSTANT_DWORDS];
};
-void brw_blorp_prog_data_init(struct brw_blorp_prog_data *prog_data);
-
struct brw_blorp_params
{
uint32_t x0;
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
index 314034e..455330f 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp
@@ -1267,8 +1267,7 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
*/
static nir_shader *
brw_blorp_build_nir_shader(struct brw_context *brw,
- const brw_blorp_blit_prog_key *key,
- struct brw_blorp_prog_data *prog_data)
+ const brw_blorp_blit_prog_key *key)
{
nir_ssa_def *src_pos, *dst_pos, *color;
@@ -1312,9 +1311,6 @@ brw_blorp_build_nir_shader(struct brw_context *brw,
assert((key->dst_layout == INTEL_MSAA_LAYOUT_NONE) ==
(key->dst_samples == 0));
- /* Set up prog_data */
- brw_blorp_prog_data_init(prog_data);
-
nir_builder b;
nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
@@ -1467,7 +1463,7 @@ brw_blorp_get_blit_kernel(struct brw_context *brw,
/* Try and compile with NIR first. If that fails, fall back to the old
* method of building shaders manually.
*/
- nir_shader *nir = brw_blorp_build_nir_shader(brw, prog_key, &prog_data);
+ nir_shader *nir = brw_blorp_build_nir_shader(brw, prog_key);
struct brw_wm_prog_key wm_key;
brw_blorp_init_wm_prog_key(&wm_key);
wm_key.tex.compressed_multisample_layout_mask =
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
index 3925d28..fe02301 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
@@ -82,8 +82,6 @@ brw_blorp_params_get_clear_kernel(struct brw_context *brw,
brw_blorp_init_wm_prog_key(&wm_key);
struct brw_blorp_prog_data prog_data;
- brw_blorp_prog_data_init(&prog_data);
-
unsigned program_size;
const unsigned *program =
brw_blorp_compile_nir_shader(brw, b.shader, &wm_key, use_replicated_data,
--
2.5.0.400.gff86faf
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