[Mesa-dev] [PATCH v2 10/15] i965: take care of doubles when lowering VS inputs
Antia Puentes
apuentes at igalia.com
Thu May 12 18:28:16 UTC 2016
From: "Juan A. Suarez Romero" <jasuarez at igalia.com>
Input attributes can require 2 vec4 or 1 vec4 depending on whether they
are double-precision or not.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_fs.cpp | 13 +++++++++++++
src/mesa/drivers/dri/i965/brw_nir.c | 3 ++-
src/mesa/drivers/dri/i965/brw_shader.h | 1 +
3 files changed, 16 insertions(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 970846c..2e3cad9 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -638,6 +638,19 @@ type_size_vec4_times_4(const struct glsl_type *type)
return 4 * type_size_vec4(type);
}
+/* Attribute arrays are loaded as one vec4 per element (or matrix column),
+ * except for double-precision types, which are loaded as one dvec4.
+ */
+extern "C" int
+type_size_vs_input(const struct glsl_type *type)
+{
+ if (type->is_double()) {
+ return type_size_vec4(type) / 2;
+ } else {
+ return type_size_vec4(type);
+ }
+}
+
/**
* Create a MOV to read the timestamp register.
*
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index f37bf3a..9afd036 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -23,6 +23,7 @@
#include "brw_nir.h"
#include "brw_shader.h"
+#include "compiler/glsl_types.h"
#include "compiler/nir/glsl_to_nir.h"
#include "compiler/nir/nir_builder.h"
#include "program/prog_to_nir.h"
@@ -205,7 +206,7 @@ brw_nir_lower_vs_inputs(nir_shader *nir,
* loaded as one vec4 or dvec4 per element (or matrix column), depending on
* whether it is a double-precision type or not.
*/
- nir_lower_io(nir, nir_var_shader_in, type_size_vec4);
+ nir_lower_io(nir, nir_var_shader_in, type_size_vs_input);
/* This pass needs actual constants */
nir_opt_constant_folding(nir);
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h
index 35e7d7a..60f3b5f 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.h
+++ b/src/mesa/drivers/dri/i965/brw_shader.h
@@ -294,6 +294,7 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
int type_size_scalar(const struct glsl_type *type);
int type_size_vec4(const struct glsl_type *type);
int type_size_vec4_times_4(const struct glsl_type *type);
+int type_size_vs_input(const struct glsl_type *type);
unsigned tesslevel_outer_components(GLenum tes_primitive_mode);
unsigned tesslevel_inner_components(GLenum tes_primitive_mode);
--
2.7.4
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