[Mesa-dev] [PATCH 2/2] nvc0: fix indentation in nvc0_invalidate_resource_storage()
Samuel Pitoiset
samuel.pitoiset at gmail.com
Thu May 12 18:58:59 UTC 2016
Trivial.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/gallium/drivers/nouveau/nvc0/nvc0_context.c | 104 ++++++++++++------------
1 file changed, 52 insertions(+), 52 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
index d51e89d..8655716 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_context.c
@@ -264,75 +264,75 @@ nvc0_invalidate_resource_storage(struct nouveau_context *ctx,
}
for (s = 0; s < 6; ++s) {
- for (i = 0; i < nvc0->num_textures[s]; ++i) {
- if (nvc0->textures[s][i] &&
- nvc0->textures[s][i]->texture == res) {
- nvc0->textures_dirty[s] |= 1 << i;
- if (unlikely(s == 5)) {
- nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES;
- nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i));
- } else {
- nvc0->dirty_3d |= NVC0_NEW_3D_TEXTURES;
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i));
+ for (i = 0; i < nvc0->num_textures[s]; ++i) {
+ if (nvc0->textures[s][i] &&
+ nvc0->textures[s][i]->texture == res) {
+ nvc0->textures_dirty[s] |= 1 << i;
+ if (unlikely(s == 5)) {
+ nvc0->dirty_cp |= NVC0_NEW_CP_TEXTURES;
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_TEX(i));
+ } else {
+ nvc0->dirty_3d |= NVC0_NEW_3D_TEXTURES;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_TEX(s, i));
+ }
+ if (!--ref)
+ return ref;
}
- if (!--ref)
- return ref;
}
}
- }
for (s = 0; s < 6; ++s) {
- for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
- if (!(nvc0->constbuf_valid[s] & (1 << i)))
- continue;
- if (!nvc0->constbuf[s][i].user &&
- nvc0->constbuf[s][i].u.buf == res) {
- nvc0->constbuf_dirty[s] |= 1 << i;
- if (unlikely(s == 5)) {
- nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
- nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
- } else {
- nvc0->dirty_3d |= NVC0_NEW_3D_CONSTBUF;
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i));
+ for (i = 0; i < NVC0_MAX_PIPE_CONSTBUFS; ++i) {
+ if (!(nvc0->constbuf_valid[s] & (1 << i)))
+ continue;
+ if (!nvc0->constbuf[s][i].user &&
+ nvc0->constbuf[s][i].u.buf == res) {
+ nvc0->constbuf_dirty[s] |= 1 << i;
+ if (unlikely(s == 5)) {
+ nvc0->dirty_cp |= NVC0_NEW_CP_CONSTBUF;
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_CB(i));
+ } else {
+ nvc0->dirty_3d |= NVC0_NEW_3D_CONSTBUF;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_CB(s, i));
+ }
+ if (!--ref)
+ return ref;
}
- if (!--ref)
- return ref;
}
}
- }
for (s = 0; s < 6; ++s) {
- for (i = 0; i < NVC0_MAX_BUFFERS; ++i) {
- if (nvc0->buffers[s][i].buffer == res) {
- nvc0->buffers_dirty[s] |= 1 << i;
- if (unlikely(s == 5)) {
- nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS;
- nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF);
- } else {
- nvc0->dirty_3d |= NVC0_NEW_3D_BUFFERS;
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF);
+ for (i = 0; i < NVC0_MAX_BUFFERS; ++i) {
+ if (nvc0->buffers[s][i].buffer == res) {
+ nvc0->buffers_dirty[s] |= 1 << i;
+ if (unlikely(s == 5)) {
+ nvc0->dirty_cp |= NVC0_NEW_CP_BUFFERS;
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_BUF);
+ } else {
+ nvc0->dirty_3d |= NVC0_NEW_3D_BUFFERS;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_BUF);
+ }
+ if (!--ref)
+ return ref;
}
- if (!--ref)
- return ref;
}
}
- }
for (s = 0; s < 6; ++s) {
- for (i = 0; i < NVC0_MAX_IMAGES; ++i) {
- if (nvc0->images[s][i].resource == res) {
- nvc0->images_dirty[s] |= 1 << i;
- if (unlikely(s == 5)) {
- nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES;
- nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
- } else {
- nvc0->dirty_3d |= NVC0_NEW_3D_SURFACES;
- nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF);
+ for (i = 0; i < NVC0_MAX_IMAGES; ++i) {
+ if (nvc0->images[s][i].resource == res) {
+ nvc0->images_dirty[s] |= 1 << i;
+ if (unlikely(s == 5)) {
+ nvc0->dirty_cp |= NVC0_NEW_CP_SURFACES;
+ nouveau_bufctx_reset(nvc0->bufctx_cp, NVC0_BIND_CP_SUF);
+ } else {
+ nvc0->dirty_3d |= NVC0_NEW_3D_SURFACES;
+ nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_3D_SUF);
+ }
}
+ if (!--ref)
+ return ref;
}
- if (!--ref)
- return ref;
- }
}
}
--
2.8.2
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