[Mesa-dev] [PATCH 19/28] i965/blorp: Use NIR for clear shaders

Pohjolainen, Topi topi.pohjolainen at intel.com
Fri May 13 18:48:40 UTC 2016


On Tue, May 10, 2016 at 04:16:39PM -0700, Jason Ekstrand wrote:
> ---
>  src/mesa/drivers/dri/i965/brw_blorp_clear.cpp | 184 ++++++--------------------
>  1 file changed, 39 insertions(+), 145 deletions(-)

Can you also add:

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95373

We concluded it wasn't worth fixing the warning because you were about to
delete the old compiler.

> 
> diff --git a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> index 94b8277..3925d28 100644
> --- a/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_blorp_clear.cpp
> @@ -37,6 +37,8 @@
>  #include "brw_eu.h"
>  #include "brw_state.h"
>  
> +#include "nir_builder.h"
> +
>  #define FILE_DEBUG_FLAG DEBUG_BLORP
>  
>  struct brw_blorp_const_color_prog_key
> @@ -45,78 +47,55 @@ struct brw_blorp_const_color_prog_key
>     bool pad[3];
>  };
>  
> -class brw_blorp_const_color_program
> +static void
> +brw_blorp_params_get_clear_kernel(struct brw_context *brw,
> +                                  struct brw_blorp_params *params,
> +                                  bool use_replicated_data)
>  {
> -public:
> -   brw_blorp_const_color_program(struct brw_context *brw,
> -                                 const brw_blorp_const_color_prog_key *key);
> -   ~brw_blorp_const_color_program();
> +   struct brw_blorp_const_color_prog_key blorp_key;
> +   memset(&blorp_key, 0, sizeof(blorp_key));
> +   blorp_key.use_simd16_replicated_data = use_replicated_data;
>  
> -   const GLuint *compile(struct brw_context *brw, GLuint *program_size);
> +   if (brw_search_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
> +                        &blorp_key, sizeof(blorp_key),
> +                        &params->wm_prog_kernel, &params->wm_prog_data))
> +      return;
>  
> -   brw_blorp_prog_data prog_data;
> +   void *mem_ctx = ralloc_context(NULL);
>  
> -private:
> -   void alloc_regs();
> +   nir_builder b;
> +   nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_FRAGMENT, NULL);
> +   b.shader->info.name = ralloc_strdup(b.shader, "BLORP-clear");
>  
> -   void *mem_ctx;
> -   const brw_blorp_const_color_prog_key *key;
> -   struct brw_codegen func;
> +   nir_variable *u_color = nir_variable_create(b.shader, nir_var_uniform,
> +                                               glsl_vec4_type(), "u_color");
> +   u_color->data.location = 0;
>  
> -   /* Thread dispatch header */
> -   struct brw_reg R0;
> +   nir_variable *frag_color = nir_variable_create(b.shader, nir_var_shader_out,
> +                                                  glsl_vec4_type(),
> +                                                  "gl_FragColor");
> +   frag_color->data.location = FRAG_RESULT_COLOR;
>  
> -   /* Pixel X/Y coordinates (always in R1). */
> -   struct brw_reg R1;
> +   nir_copy_var(&b, frag_color, u_color);
>  
> -   /* Register with push constants (a single vec4) */
> -   struct brw_reg clear_rgba;
> +   struct brw_wm_prog_key wm_key;
> +   brw_blorp_init_wm_prog_key(&wm_key);
>  
> -   /* MRF used for render target writes */
> -   GLuint base_mrf;
> -};
> +   struct brw_blorp_prog_data prog_data;
> +   brw_blorp_prog_data_init(&prog_data);
>  
> -brw_blorp_const_color_program::brw_blorp_const_color_program(
> -      struct brw_context *brw,
> -      const brw_blorp_const_color_prog_key *key)
> -   : mem_ctx(ralloc_context(NULL)),
> -     key(key),
> -     R0(),
> -     R1(),
> -     clear_rgba(),
> -     base_mrf(0)
> -{
> -   prog_data.first_curbe_grf_0 = 0;
> -   prog_data.persample_msaa_dispatch = false;
> -   brw_init_codegen(brw->intelScreen->devinfo, &func, mem_ctx);
> -}
> +   unsigned program_size;
> +   const unsigned *program =
> +      brw_blorp_compile_nir_shader(brw, b.shader, &wm_key, use_replicated_data,
> +                                   &prog_data, &program_size);
>  
> -brw_blorp_const_color_program::~brw_blorp_const_color_program()
> -{
> -   ralloc_free(mem_ctx);
> -}
> -
> -static void
> -brw_blorp_params_get_clear_kernel(struct brw_context *brw,
> -                                  struct brw_blorp_params *params,
> -                                  bool use_replicated_data)
> -{
> -   struct brw_blorp_const_color_prog_key blorp_key;
> -   memset(&blorp_key, 0, sizeof(blorp_key));
> -   blorp_key.use_simd16_replicated_data = use_replicated_data;
> +   brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
> +                    &blorp_key, sizeof(blorp_key),
> +                    program, program_size,
> +                    &prog_data, sizeof(prog_data),
> +                    &params->wm_prog_kernel, &params->wm_prog_data);
>  
> -   if (!brw_search_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
> -                         &blorp_key, sizeof(blorp_key),
> -                         &params->wm_prog_kernel, &params->wm_prog_data)) {
> -      brw_blorp_const_color_program prog(brw, &blorp_key);
> -      GLuint program_size;
> -      const GLuint *program = prog.compile(brw, &program_size);
> -      brw_upload_cache(&brw->cache, BRW_CACHE_BLORP_PROG,
> -                       &blorp_key, sizeof(blorp_key),
> -                       program, program_size,
> -                       &prog.prog_data, sizeof(prog.prog_data),
> -                       &params->wm_prog_kernel, &params->wm_prog_data);
> -   }
> +   ralloc_free(mem_ctx);
>  }
>  
>  static bool
> @@ -142,91 +121,6 @@ set_write_disables(const struct intel_renderbuffer *irb,
>     return disables;
>  }
>  
> -void
> -brw_blorp_const_color_program::alloc_regs()
> -{
> -   int reg = 0;
> -   this->R0 = retype(brw_vec8_grf(reg++, 0), BRW_REGISTER_TYPE_UW);
> -   this->R1 = retype(brw_vec8_grf(reg++, 0), BRW_REGISTER_TYPE_UW);
> -
> -   prog_data.first_curbe_grf_0 = reg;
> -   clear_rgba = retype(brw_vec4_grf(reg++, 0), BRW_REGISTER_TYPE_F);
> -   reg += BRW_BLORP_NUM_PUSH_CONST_REGS;
> -
> -   /* Make sure we didn't run out of registers */
> -   assert(reg <= GEN7_MRF_HACK_START);
> -
> -   this->base_mrf = 2;
> -}
> -
> -const GLuint *
> -brw_blorp_const_color_program::compile(struct brw_context *brw,
> -                                       GLuint *program_size)
> -{
> -   /* Set up prog_data */
> -   brw_blorp_prog_data_init(&prog_data);
> -   prog_data.persample_msaa_dispatch = false;
> -
> -   alloc_regs();
> -
> -   brw_set_default_compression_control(&func, BRW_COMPRESSION_COMPRESSED);
> -
> -   struct brw_reg mrf_rt_write =
> -      retype(vec16(brw_message_reg(base_mrf)), BRW_REGISTER_TYPE_F);
> -
> -   uint32_t mlen, msg_type;
> -   if (key->use_simd16_replicated_data) {
> -      /* The message payload is a single register with the low 4 floats/ints
> -       * filled with the constant clear color.
> -       */
> -      brw_set_default_exec_size(&func, BRW_EXECUTE_4);
> -      brw_set_default_mask_control(&func, BRW_MASK_DISABLE);
> -      brw_MOV(&func, vec4(brw_message_reg(base_mrf)), clear_rgba);
> -      brw_set_default_mask_control(&func, BRW_MASK_ENABLE);
> -      brw_set_default_exec_size(&func, BRW_EXECUTE_16);
> -
> -      msg_type = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE_REPLICATED;
> -      mlen = 1;
> -   } else {
> -      brw_set_default_exec_size(&func, BRW_EXECUTE_16);
> -      for (int i = 0; i < 4; i++) {
> -         /* The message payload is pairs of registers for 16 pixels each of r,
> -          * g, b, and a.
> -          */
> -         brw_MOV(&func,
> -                 brw_message_reg(base_mrf + i * 2),
> -                 brw_vec1_grf(clear_rgba.nr, i));
> -      }
> -
> -      msg_type = BRW_DATAPORT_RENDER_TARGET_WRITE_SIMD16_SINGLE_SOURCE;
> -      mlen = 8;
> -   }
> -
> -   /* Now write to the render target and terminate the thread */
> -   brw_fb_WRITE(&func,
> -                16 /* dispatch_width */,
> -                base_mrf >= 0 ? brw_message_reg(base_mrf) : mrf_rt_write,
> -                brw_null_reg() /* header */,
> -                msg_type,
> -                BRW_BLORP_RENDERBUFFER_BINDING_TABLE_INDEX,
> -                mlen,
> -                0 /* response_length */,
> -                true /* eot */,
> -                true /* last render target */,
> -                false /* header present */);
> -
> -   if (unlikely(INTEL_DEBUG & DEBUG_BLORP)) {
> -      fprintf(stderr, "Native code for BLORP clear:\n");
> -      brw_disassemble(brw->intelScreen->devinfo,
> -                      func.store, 0, func.next_insn_offset, stderr);
> -      fprintf(stderr, "\n");
> -   }
> -
> -   brw_compact_instructions(&func, 0, 0, NULL);
> -   return brw_get_program(&func, program_size);
> -}
> -
> -
>  static bool
>  do_single_blorp_clear(struct brw_context *brw, struct gl_framebuffer *fb,
>                        struct gl_renderbuffer *rb, unsigned buf,
> -- 
> 2.5.0.400.gff86faf
> 
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