[Mesa-dev] [PATCH 2/3] nir: forward-declare 'struct gl_shader_program'
Rob Clark
robdclark at gmail.com
Sat May 14 20:10:58 UTC 2016
From: Rob Clark <robclark at freedesktop.org>
Drop extra #include which is otherwise unneeded (and makes this header
difficult to include from outside of src/mesa).
Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
src/compiler/nir/glsl_to_nir.h | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/compiler/nir/glsl_to_nir.h b/src/compiler/nir/glsl_to_nir.h
index e3fe9b0..14641fc 100644
--- a/src/compiler/nir/glsl_to_nir.h
+++ b/src/compiler/nir/glsl_to_nir.h
@@ -26,12 +26,13 @@
*/
#include "nir.h"
-#include "compiler/glsl/glsl_parser_extras.h"
#ifdef __cplusplus
extern "C" {
#endif
+struct gl_shader_program;
+
nir_shader *glsl_to_nir(const struct gl_shader_program *shader_prog,
gl_shader_stage stage,
const nir_shader_compiler_options *options);
--
2.5.5
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