[Mesa-dev] [PATCH 2/3] nir: forward-declare 'struct gl_shader_program'

Rob Clark robdclark at gmail.com
Sat May 14 20:10:58 UTC 2016


From: Rob Clark <robclark at freedesktop.org>

Drop extra #include which is otherwise unneeded (and makes this header
difficult to include from outside of src/mesa).

Signed-off-by: Rob Clark <robclark at freedesktop.org>
---
 src/compiler/nir/glsl_to_nir.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/compiler/nir/glsl_to_nir.h b/src/compiler/nir/glsl_to_nir.h
index e3fe9b0..14641fc 100644
--- a/src/compiler/nir/glsl_to_nir.h
+++ b/src/compiler/nir/glsl_to_nir.h
@@ -26,12 +26,13 @@
  */
 
 #include "nir.h"
-#include "compiler/glsl/glsl_parser_extras.h"
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
+struct gl_shader_program;
+
 nir_shader *glsl_to_nir(const struct gl_shader_program *shader_prog,
                         gl_shader_stage stage,
                         const nir_shader_compiler_options *options);
-- 
2.5.5



More information about the mesa-dev mailing list