[Mesa-dev] [PATCH 36/39] st/nine: Fix usage of rasterizer multisample bit.

Axel Davy axel.davy at ens.fr
Sun May 15 10:45:50 UTC 2016


pipe_rasterizer multisample bit should be enabled only when really
wanting to do multisampling, thus we should disable when not having
msaa render target.
This fixes some depth calculation precision issues on radeon.
Also disable it when depth and stencil tests are disabled, since in that
case multisampling is same as not multisampled.

Signed-off-by: Axel Davy <axel.davy at ens.fr>
---
 src/gallium/state_trackers/nine/device9.c    |  2 +-
 src/gallium/state_trackers/nine/nine_pipe.c  |  2 +-
 src/gallium/state_trackers/nine/nine_state.c | 30 +++++++++++++++++++++++-----
 src/gallium/state_trackers/nine/nine_state.h |  8 +++++---
 4 files changed, 32 insertions(+), 10 deletions(-)

diff --git a/src/gallium/state_trackers/nine/device9.c b/src/gallium/state_trackers/nine/device9.c
index bfe9966..0f2fdf7 100644
--- a/src/gallium/state_trackers/nine/device9.c
+++ b/src/gallium/state_trackers/nine/device9.c
@@ -1833,7 +1833,7 @@ NineDevice9_SetRenderTarget( struct NineDevice9 *This,
         This->state.scissor.maxx = rt->desc.Width;
         This->state.scissor.maxy = rt->desc.Height;
 
-        This->state.changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR;
+        This->state.changed.group |= NINE_STATE_VIEWPORT | NINE_STATE_SCISSOR | NINE_STATE_MULTISAMPLE;
     }
 
     if (This->state.rt[i] != NineSurface9(pRenderTarget)) {
diff --git a/src/gallium/state_trackers/nine/nine_pipe.c b/src/gallium/state_trackers/nine/nine_pipe.c
index fc708c2..79b910c 100644
--- a/src/gallium/state_trackers/nine/nine_pipe.c
+++ b/src/gallium/state_trackers/nine/nine_pipe.c
@@ -94,7 +94,7 @@ nine_convert_rasterizer_state(struct pipe_rasterizer_state *rast_state, const DW
     rast.sprite_coord_mode = PIPE_SPRITE_COORD_UPPER_LEFT;
     rast.point_quad_rasterization = 1;
     rast.point_size_per_vertex = rs[NINED3DRS_VSPOINTSIZE];
-    rast.multisample = !!rs[D3DRS_MULTISAMPLEANTIALIAS];
+    rast.multisample = rs[NINED3DRS_MULTISAMPLE];
     rast.line_smooth = !!rs[D3DRS_ANTIALIASEDLINEENABLE];
  /* rast.line_stipple_enable = 0; */
     rast.line_last_pixel = !!rs[D3DRS_LASTPIXEL];
diff --git a/src/gallium/state_trackers/nine/nine_state.c b/src/gallium/state_trackers/nine/nine_state.c
index 45e8e48..9116861 100644
--- a/src/gallium/state_trackers/nine/nine_state.c
+++ b/src/gallium/state_trackers/nine/nine_state.c
@@ -39,6 +39,22 @@
 
 #define DBG_CHANNEL DBG_DEVICE
 
+/* Check if some states need to be set dirty */
+
+static inline DWORD
+check_multisample(struct NineDevice9 *device)
+{
+    DWORD *rs = device->state.rs;
+    DWORD new_value = (rs[D3DRS_ZENABLE] || rs[D3DRS_STENCILENABLE]) &&
+                      device->state.rt[0]->desc.MultiSampleType >= 1 &&
+                      rs[D3DRS_MULTISAMPLEANTIALIAS];
+    if (rs[NINED3DRS_MULTISAMPLE] != new_value) {
+        rs[NINED3DRS_MULTISAMPLE] = new_value;
+        return NINE_STATE_RASTERIZER;
+    }
+    return 0;
+}
+
 /* State preparation only */
 
 static inline void
@@ -908,7 +924,8 @@ commit_ps(struct NineDevice9 *device)
     NINE_STATE_TEXTURE |    \
     NINE_STATE_SAMPLER |    \
     NINE_STATE_VS_CONST |   \
-    NINE_STATE_PS_CONST)
+    NINE_STATE_PS_CONST |   \
+    NINE_STATE_MULTISAMPLE)
 
 #define NINE_STATE_COMMON \
    (NINE_STATE_FB |       \
@@ -1004,6 +1021,8 @@ nine_update_state(struct NineDevice9 *device)
     }
 
     if (likely(group & (NINE_STATE_FREQUENT | NINE_STATE_VS | NINE_STATE_PS))) {
+        if (group & NINE_STATE_MULTISAMPLE)
+            group |= check_multisample(device);
         if (group & NINE_STATE_RASTERIZER)
             prepare_rasterizer(device);
         if (group & (NINE_STATE_TEXTURE | NINE_STATE_SAMPLER))
@@ -1188,7 +1207,8 @@ static const DWORD nine_render_state_defaults[NINED3DRS_LAST + 1] =
     [D3DRS_BLENDOPALPHA] = D3DBLENDOP_ADD,
     [NINED3DRS_VSPOINTSIZE] = FALSE,
     [NINED3DRS_RTMASK] = 0xf,
-    [NINED3DRS_ALPHACOVERAGE] = FALSE
+    [NINED3DRS_ALPHACOVERAGE] = FALSE,
+    [NINED3DRS_MULTISAMPLE] = FALSE
 };
 static const DWORD nine_tex_stage_state_defaults[NINED3DTSS_LAST + 1] =
 {
@@ -1472,7 +1492,7 @@ const uint32_t nine_render_states_vertex[(NINED3DRS_LAST + 31) / 32] =
 /* TODO: put in the right values */
 const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] =
 {
-    [D3DRS_ZENABLE] = NINE_STATE_DSA,
+    [D3DRS_ZENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE,
     [D3DRS_FILLMODE] = NINE_STATE_RASTERIZER,
     [D3DRS_SHADEMODE] = NINE_STATE_RASTERIZER,
     [D3DRS_ZWRITEENABLE] = NINE_STATE_DSA,
@@ -1494,7 +1514,7 @@ const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] =
     [D3DRS_FOGEND] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST,
     [D3DRS_FOGDENSITY] = NINE_STATE_FF_OTHER | NINE_STATE_PS_CONST,
     [D3DRS_RANGEFOGENABLE] = NINE_STATE_FF_OTHER,
-    [D3DRS_STENCILENABLE] = NINE_STATE_DSA,
+    [D3DRS_STENCILENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE,
     [D3DRS_STENCILFAIL] = NINE_STATE_DSA,
     [D3DRS_STENCILZFAIL] = NINE_STATE_DSA,
     [D3DRS_STENCILPASS] = NINE_STATE_DSA,
@@ -1531,7 +1551,7 @@ const uint32_t nine_render_state_group[NINED3DRS_LAST + 1] =
     [D3DRS_POINTSCALE_A] = NINE_STATE_FF_OTHER,
     [D3DRS_POINTSCALE_B] = NINE_STATE_FF_OTHER,
     [D3DRS_POINTSCALE_C] = NINE_STATE_FF_OTHER,
-    [D3DRS_MULTISAMPLEANTIALIAS] = NINE_STATE_RASTERIZER,
+    [D3DRS_MULTISAMPLEANTIALIAS] = NINE_STATE_MULTISAMPLE,
     [D3DRS_MULTISAMPLEMASK] = NINE_STATE_SAMPLE_MASK,
     [D3DRS_PATCHEDGESTYLE] = NINE_STATE_UNHANDLED,
     [D3DRS_DEBUGMONITORTOKEN] = NINE_STATE_UNHANDLED,
diff --git a/src/gallium/state_trackers/nine/nine_state.h b/src/gallium/state_trackers/nine/nine_state.h
index 7e7a899..d3c36f8 100644
--- a/src/gallium/state_trackers/nine/nine_state.h
+++ b/src/gallium/state_trackers/nine/nine_state.h
@@ -38,9 +38,10 @@
  * bit 1: ATOC is on
  */
 #define NINED3DRS_ALPHACOVERAGE  (D3DRS_BLENDOPALPHA + 3)
+#define NINED3DRS_MULTISAMPLE  (D3DRS_BLENDOPALPHA + 4)
 
 #define D3DRS_LAST       D3DRS_BLENDOPALPHA
-#define NINED3DRS_LAST   NINED3DRS_ALPHACOVERAGE /* 213 */
+#define NINED3DRS_LAST   NINED3DRS_MULTISAMPLE /* 214 */
 #define NINED3DSAMP_LAST NINED3DSAMP_SHADOW /* 15 */
 #define NINED3DTSS_LAST  D3DTSS_CONSTANT
 #define NINED3DTS_LAST   D3DTS_WORLDMATRIX(255)
@@ -82,8 +83,9 @@
 #define NINE_STATE_FOG_SHADER  (1 << 25)
 #define NINE_STATE_PS1X_SHADER (1 << 26)
 #define NINE_STATE_POINTSIZE_SHADER (1 << 27)
-#define NINE_STATE_ALL          0xfffffff
-#define NINE_STATE_UNHANDLED   (1 << 28)
+#define NINE_STATE_MULTISAMPLE (1 << 28)
+#define NINE_STATE_ALL          0x1fffffff
+#define NINE_STATE_UNHANDLED   (1 << 29)
 
 #define NINE_STATE_COMMIT_DSA  (1 << 0)
 #define NINE_STATE_COMMIT_RASTERIZER (1 << 1)
-- 
2.8.2



More information about the mesa-dev mailing list