[Mesa-dev] [PATCH 1/2] glsl: propagate used flag from interface var to new vars.
Dave Airlie
airlied at gmail.com
Mon May 16 04:40:03 UTC 2016
From: Dave Airlie <airlied at redhat.com>
This just propogates the flags down, this is necessary so
gl_in[].gl_ClipDistance can be lowered correctly.
Signed-off-by: Dave Airlie <airlied at redhat.com>
---
src/compiler/glsl/lower_named_interface_blocks.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/compiler/glsl/lower_named_interface_blocks.cpp b/src/compiler/glsl/lower_named_interface_blocks.cpp
index f780eca..d02103e 100644
--- a/src/compiler/glsl/lower_named_interface_blocks.cpp
+++ b/src/compiler/glsl/lower_named_interface_blocks.cpp
@@ -193,6 +193,7 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
new_var->data.patch = iface_t->fields.structure[i].patch;
new_var->data.stream = var->data.stream;
new_var->data.how_declared = var->data.how_declared;
+ new_var->data.used = var->data.used;
new_var->data.from_named_ifc_block = 1;
new_var->init_interface_type(var->type);
--
2.5.5
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