[Mesa-dev] [PATCH 08/23] anv/copy: Use the color_surf from the image to get the block size
Nanley Chery
nanleychery at gmail.com
Tue May 17 00:45:07 UTC 2016
On Mon, May 16, 2016 at 12:08:13PM -0700, Jason Ekstrand wrote:
> ---
> src/intel/vulkan/anv_meta_copy.c | 29 ++++++++++++++++++++---------
> 1 file changed, 20 insertions(+), 9 deletions(-)
>
> diff --git a/src/intel/vulkan/anv_meta_copy.c b/src/intel/vulkan/anv_meta_copy.c
> index 372333e..df2cc2f 100644
> --- a/src/intel/vulkan/anv_meta_copy.c
> +++ b/src/intel/vulkan/anv_meta_copy.c
> @@ -23,6 +23,18 @@
>
> #include "anv_meta.h"
>
> +static VkExtent3D
> +meta_image_block_size(const struct anv_image *image)
Please replace all uses of block_size with block_dim or similar
(including the commit message). Block size (bs for short) is currently
used in the driver to indicate the size of a single compressed-block or
pixel in bytes.
With that change,
Reviewed-by: Nanley Chery <nanley.g.chery at intel.com>
> +{
> + if (image->aspects == VK_IMAGE_ASPECT_COLOR_BIT) {
> + const struct isl_format_layout *isl_layout =
> + isl_format_get_layout(image->color_surface.isl.format);
> + return (VkExtent3D) { isl_layout->bw, isl_layout->bh, isl_layout->bd };
> + } else {
> + return (VkExtent3D) { 1, 1, 1 };
> + }
> +}
> +
> /* Returns the user-provided VkBufferImageCopy::imageExtent in units of
> * elements rather than texels. One element equals one texel or one block
> * if Image is uncompressed or compressed, respectively.
> @@ -31,12 +43,11 @@ static struct VkExtent3D
> meta_region_extent_el(const struct anv_image *image,
> const struct VkExtent3D *extent)
> {
> - const struct isl_format_layout *isl_layout =
> - anv_format_for_vk_format(image->vk_format)->isl_layout;
> + const VkExtent3D block = meta_image_block_size(image);
> return anv_sanitize_image_extent(image->type, (VkExtent3D) {
> - .width = DIV_ROUND_UP(extent->width , isl_layout->bw),
> - .height = DIV_ROUND_UP(extent->height, isl_layout->bh),
> - .depth = DIV_ROUND_UP(extent->depth , isl_layout->bd),
> + .width = DIV_ROUND_UP(extent->width , block.width),
> + .height = DIV_ROUND_UP(extent->height, block.height),
> + .depth = DIV_ROUND_UP(extent->depth , block.depth),
> });
> }
>
> @@ -48,11 +59,11 @@ static struct VkOffset3D
> meta_region_offset_el(const struct anv_image *image,
> const struct VkOffset3D *offset)
> {
> - const struct isl_format_layout *isl_layout = image->format->isl_layout;
> + const VkExtent3D block = meta_image_block_size(image);
> return anv_sanitize_image_offset(image->type, (VkOffset3D) {
> - .x = offset->x / isl_layout->bw,
> - .y = offset->y / isl_layout->bh,
> - .z = offset->z / isl_layout->bd,
> + .x = offset->x / block.width,
> + .y = offset->y / block.height,
> + .z = offset->z / block.depth,
> });
> }
>
> --
> 2.5.0.400.gff86faf
>
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