[Mesa-dev] [PATCH] egl: Add OpenGL_ES to API string regardless of GLES version
Ben Widawsky
ben at bwidawsk.net
Tue May 17 16:59:01 UTC 2016
On Thu, May 12, 2016 at 06:21:38PM +0100, Plamena Manolova wrote:
> According to the EGL specifications eglQueryString(EGL_CLIENT_APIS)
> should return a string containing a combination of "OpenGL", "OpenGL_ES"
> and "OpenVG", any other values would be considered invalid. Due to this
> when the API string is constructed, the version of GLES should be
> disregarded and "OpenGL_ES" should be attached once instead of
> "OpenGL_ES2" and "OpenGL_ES3".
Adding Matt who originally authored this...
I think you misstated this. It's not invalid to have any other value. It's
invalid to not have one of the 3 values, which I suppose is technically possible
if you say support ES2, but not ES or GL (for example)
"Returns a string describing which client rendering APIs are supported. The
string contains a space-separate list of API names. The list must include at
least one of OpenGL, OpenGL_ES, or OpenVG. These strings correspond
respectively to values EGL_OPENGL_API, EGL_OPENGL_ES_API, and EGL_OPENVG_API
of the eglBindAPI, api argument."
I am concerned by this change since I genuinely have no clue how EGL clients
might currently be depending on this, and as such could I request that you not
change the existing behavior (spit out when ES2 or ES3). At the bottom I put an
untested version of what i would have done.
This fixes a test apparently, in the future, could you please mention that in
the commit message?
>
> Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
> ---
> src/egl/main/eglapi.c | 11 ++++-------
> 1 file changed, 4 insertions(+), 7 deletions(-)
>
> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
> index eb612c0..be2c90f 100644
> --- a/src/egl/main/eglapi.c
> +++ b/src/egl/main/eglapi.c
> @@ -431,14 +431,11 @@ _eglCreateAPIsString(_EGLDisplay *dpy)
> if (dpy->ClientAPIs & EGL_OPENGL_BIT)
> strcat(dpy->ClientAPIsString, "OpenGL ");
>
> - if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
> + if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT ||
> + dpy->ClientAPIs & EGL_OPENGL_ES2_BIT ||
> + dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR) {
> strcat(dpy->ClientAPIsString, "OpenGL_ES ");
> -
> - if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
> - strcat(dpy->ClientAPIsString, "OpenGL_ES2 ");
> -
> - if (dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR)
> - strcat(dpy->ClientAPIsString, "OpenGL_ES3 ");
> + }
>
> if (dpy->ClientAPIs & EGL_OPENVG_BIT)
> strcat(dpy->ClientAPIsString, "OpenVG ");
diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
index eb612c0..8101840 100644
--- a/src/egl/main/eglapi.c
+++ b/src/egl/main/eglapi.c
@@ -431,8 +431,12 @@ _eglCreateAPIsString(_EGLDisplay *dpy)
if (dpy->ClientAPIs & EGL_OPENGL_BIT)
strcat(dpy->ClientAPIsString, "OpenGL ");
+ /* If any ES is supported, make sure we get that */
if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
strcat(dpy->ClientAPIsString, "OpenGL_ES ");
+ else if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT ||
+ dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR)
+ strcat(dpy->ClientAPIsString, "OpenGL_ES ");
if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
strcat(dpy->ClientAPIsString, "OpenGL_ES2 ");
More information about the mesa-dev
mailing list