[Mesa-dev] [PATCH 7/8] glsl/linker: Don't include interface name for built-in blocks
Ian Romanick
idr at freedesktop.org
Tue May 17 22:11:56 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Commit 11096ec introduced a regression in some piglit tests (e.g.,
arb_program_interface_query-resource-query). I did not notice this
regression because other (unrelated) problems caused failed assertions
in those same tests on my system... so they crashed before getting to
the new failure.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: mesa-stable at lists.freedesktop.org
---
src/compiler/glsl/linker.cpp | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 7f54433..34b4a81 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3664,7 +3664,8 @@ add_shader_variable(struct gl_shader_program *shProg, unsigned stage_mask,
* the name of the interface block (not the instance name) and
* "Member" is the name of the variable."
*/
- const char *prefixed_name = var->data.from_named_ifc_block
+ const char *prefixed_name = (var->data.from_named_ifc_block &&
+ strncmp(var->name, "gl_", 3) != 0)
? ralloc_asprintf(shProg, "%s.%s", var->get_interface_type()->name,
name)
: name;
--
2.5.5
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