[Mesa-dev] [PATCH 7/8] glsl/linker: Don't include interface name for built-in blocks

Ian Romanick idr at freedesktop.org
Tue May 17 22:11:56 UTC 2016


From: Ian Romanick <ian.d.romanick at intel.com>

Commit 11096ec introduced a regression in some piglit tests (e.g.,
arb_program_interface_query-resource-query).  I did not notice this
regression because other (unrelated) problems caused failed assertions
in those same tests on my system... so they crashed before getting to
the new failure.

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: mesa-stable at lists.freedesktop.org
---
 src/compiler/glsl/linker.cpp | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 7f54433..34b4a81 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -3664,7 +3664,8 @@ add_shader_variable(struct gl_shader_program *shProg, unsigned stage_mask,
        *    the name of the interface block (not the instance name) and
        *    "Member" is the name of the variable."
        */
-      const char *prefixed_name = var->data.from_named_ifc_block
+      const char *prefixed_name = (var->data.from_named_ifc_block &&
+                                   strncmp(var->name, "gl_", 3) != 0)
          ? ralloc_asprintf(shProg, "%s.%s", var->get_interface_type()->name,
                            name)
          : name;
-- 
2.5.5



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