[Mesa-dev] [PATCH] egl: Add OpenGL_ES to API string regardless of GLES version

Ian Romanick idr at freedesktop.org
Tue May 17 23:00:31 UTC 2016


On 05/17/2016 09:59 AM, Ben Widawsky wrote:
> On Thu, May 12, 2016 at 06:21:38PM +0100, Plamena Manolova wrote:
>> According to the EGL specifications eglQueryString(EGL_CLIENT_APIS)
>> should return a string containing a combination of "OpenGL", "OpenGL_ES"
>> and "OpenVG", any other values would be considered invalid. Due to this
>> when the API string is constructed, the version of GLES should be
>> disregarded and "OpenGL_ES" should be attached once instead of
>> "OpenGL_ES2" and "OpenGL_ES3".
> 
> Adding Matt who originally authored this...
> 
> I think you misstated this. It's not invalid to have any other value. It's
> invalid to not have one of the 3 values, which I suppose is technically possible
> if you say support ES2, but not ES or GL (for example)
> 
>  "Returns a string describing which client rendering APIs are supported. The
>   string contains a space-separate list of API names. The list must include at
>   least one of OpenGL, OpenGL_ES, or OpenVG. These strings correspond
>   respectively to values EGL_OPENGL_API, EGL_OPENGL_ES_API, and EGL_OPENVG_API
>   of the eglBindAPI, api argument."
> 
> I am concerned by this change since I genuinely have no clue how EGL clients
> might currently be depending on this, and as such could I request that you not
> change the existing behavior (spit out when ES2 or ES3). At the bottom I put an
> untested version of what i would have done.

I think this might be right.  Outside of Mesa sources, I can't find any
mention of OpenGL_ES2 or OpenGL_ES3 strings anywhere on the Internet.
At least VLC
(http://www.videolan.org/developers/vlc/modules/video_output/egl.c) uses
OpenGL_ES for both OpenGL ES 1.x and 2.x.

> This fixes a test apparently, in the future, could you please mention that in
> the commit message?
> 
>>
>> Signed-off-by: Plamena Manolova <plamena.manolova at intel.com>
>> ---
>>  src/egl/main/eglapi.c | 11 ++++-------
>>  1 file changed, 4 insertions(+), 7 deletions(-)
>>
>> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
>> index eb612c0..be2c90f 100644
>> --- a/src/egl/main/eglapi.c
>> +++ b/src/egl/main/eglapi.c
>> @@ -431,14 +431,11 @@ _eglCreateAPIsString(_EGLDisplay *dpy)
>>     if (dpy->ClientAPIs & EGL_OPENGL_BIT)
>>        strcat(dpy->ClientAPIsString, "OpenGL ");
>>  
>> -   if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
>> +   if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT ||
>> +       dpy->ClientAPIs & EGL_OPENGL_ES2_BIT ||
>> +       dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR) {
>>        strcat(dpy->ClientAPIsString, "OpenGL_ES ");
>> -
>> -   if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
>> -      strcat(dpy->ClientAPIsString, "OpenGL_ES2 ");
>> -
>> -   if (dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR)
>> -      strcat(dpy->ClientAPIsString, "OpenGL_ES3 ");
>> +   }
>>  
>>     if (dpy->ClientAPIs & EGL_OPENVG_BIT)
>>        strcat(dpy->ClientAPIsString, "OpenVG ");
> 
> 
> diff --git a/src/egl/main/eglapi.c b/src/egl/main/eglapi.c
> index eb612c0..8101840 100644
> --- a/src/egl/main/eglapi.c
> +++ b/src/egl/main/eglapi.c
> @@ -431,8 +431,12 @@ _eglCreateAPIsString(_EGLDisplay *dpy)
>     if (dpy->ClientAPIs & EGL_OPENGL_BIT)
>        strcat(dpy->ClientAPIsString, "OpenGL ");
>  
> +   /* If any ES is supported, make sure we get that */
>     if (dpy->ClientAPIs & EGL_OPENGL_ES_BIT)
>        strcat(dpy->ClientAPIsString, "OpenGL_ES ");
> +   else if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT ||
> +            dpy->ClientAPIs & EGL_OPENGL_ES3_BIT_KHR)
> +      strcat(dpy->ClientAPIsString, "OpenGL_ES ");
>  
>     if (dpy->ClientAPIs & EGL_OPENGL_ES2_BIT)
>        strcat(dpy->ClientAPIsString, "OpenGL_ES2 ");
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