[Mesa-dev] [PATCH 10/12] i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height.
Kenneth Graunke
kenneth at whitecape.org
Wed May 18 22:00:15 UTC 2016
Now that we handle flipping and other gl_FragCoord transformations
via a uniform, these key fields have no users.
This patch actually eliminates the associated recompiles. The Tomb
Raider benchmark's minimum FPS increases from ~1 FPS to a reasonable
number.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/intel/vulkan/anv_pipeline.c | 4 ---
src/mesa/drivers/dri/i965/brw_compiler.h | 1 -
src/mesa/drivers/dri/i965/brw_wm.c | 45 --------------------------------
3 files changed, 50 deletions(-)
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index a9cecd6..d63e50e 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -272,10 +272,6 @@ populate_wm_prog_key(const struct brw_device_info *devinfo,
/* XXX Vulkan doesn't appear to specify */
key->clamp_fragment_color = false;
- /* Vulkan always specifies upper-left coordinates */
- key->drawable_height = 0;
- key->render_to_fbo = false;
-
if (extra && extra->color_attachment_count >= 0) {
key->nr_color_regions = extra->color_attachment_count;
} else {
diff --git a/src/mesa/drivers/dri/i965/brw_compiler.h b/src/mesa/drivers/dri/i965/brw_compiler.h
index f4b9d3d..fb0e9ae 100644
--- a/src/mesa/drivers/dri/i965/brw_compiler.h
+++ b/src/mesa/drivers/dri/i965/brw_compiler.h
@@ -244,7 +244,6 @@ struct brw_wm_prog_key {
bool flat_shade:1;
unsigned nr_color_regions:5;
bool replicate_alpha:1;
- bool render_to_fbo:1;
bool clamp_fragment_color:1;
bool persample_interp:1;
bool multisample_fbo:1;
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index d5841f3..81a61c9 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -257,16 +257,12 @@ brw_wm_debug_recompile(struct brw_context *brw,
old_key->nr_color_regions, key->nr_color_regions);
found |= key_debug(brw, "MRT alpha test or alpha-to-coverage",
old_key->replicate_alpha, key->replicate_alpha);
- found |= key_debug(brw, "rendering to FBO",
- old_key->render_to_fbo, key->render_to_fbo);
found |= key_debug(brw, "fragment color clamping",
old_key->clamp_fragment_color, key->clamp_fragment_color);
found |= key_debug(brw, "multisampled FBO",
old_key->multisample_fbo, key->multisample_fbo);
found |= key_debug(brw, "line smoothing",
old_key->line_aa, key->line_aa);
- found |= key_debug(brw, "renderbuffer height",
- old_key->drawable_height, key->drawable_height);
found |= key_debug(brw, "input slots valid",
old_key->input_slots_valid, key->input_slots_valid);
found |= key_debug(brw, "mrt alpha test function",
@@ -410,7 +406,6 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
const struct gl_program *prog = (struct gl_program *) brw->fragment_program;
GLuint lookup = 0;
GLuint line_aa;
- bool program_uses_dfdy = fp->program.UsesDFdy;
memset(key, 0, sizeof(*key));
@@ -488,36 +483,6 @@ brw_wm_populate_key(struct brw_context *brw, struct brw_wm_prog_key *key)
&key->tex);
/* _NEW_BUFFERS */
- /*
- * Include the draw buffer origin and height so that we can calculate
- * fragment position values relative to the bottom left of the drawable,
- * from the incoming screen origin relative position we get as part of our
- * payload.
- *
- * This is only needed for the WM_WPOSXY opcode when the fragment program
- * uses the gl_FragCoord input.
- *
- * We could avoid recompiling by including this as a constant referenced by
- * our program, but if we were to do that it would also be nice to handle
- * getting that constant updated at batchbuffer submit time (when we
- * hold the lock and know where the buffer really is) rather than at emit
- * time when we don't hold the lock and are just guessing. We could also
- * just avoid using this as key data if the program doesn't use
- * fragment.position.
- *
- * For DRI2 the origin_x/y will always be (0,0) but we still need the
- * drawable height in order to invert the Y axis.
- */
- if (fp->program.Base.InputsRead & VARYING_BIT_POS) {
- key->drawable_height = _mesa_geometric_height(ctx->DrawBuffer);
- }
-
- if ((fp->program.Base.InputsRead & VARYING_BIT_POS) ||
- program_uses_dfdy || prog->nir->info.uses_interp_var_at_offset) {
- key->render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer);
- }
-
- /* _NEW_BUFFERS */
key->nr_color_regions = ctx->DrawBuffer->_NumColorDrawBuffers;
/* _NEW_COLOR */
@@ -595,7 +560,6 @@ brw_fs_precompile(struct gl_context *ctx,
struct gl_fragment_program *fp = (struct gl_fragment_program *) prog;
struct brw_fragment_program *bfp = brw_fragment_program(fp);
- bool program_uses_dfdy = fp->UsesDFdy;
memset(&key, 0, sizeof(key));
@@ -617,19 +581,10 @@ brw_fs_precompile(struct gl_context *ctx,
brw_setup_tex_for_precompile(brw, &key.tex, &fp->Base);
- if (fp->Base.InputsRead & VARYING_BIT_POS) {
- key.drawable_height = ctx->DrawBuffer->Height;
- }
-
key.nr_color_regions = _mesa_bitcount_64(fp->Base.OutputsWritten &
~(BITFIELD64_BIT(FRAG_RESULT_DEPTH) |
BITFIELD64_BIT(FRAG_RESULT_SAMPLE_MASK)));
- if ((fp->Base.InputsRead & VARYING_BIT_POS) || program_uses_dfdy) {
- key.render_to_fbo = _mesa_is_user_fbo(ctx->DrawBuffer) ||
- key.nr_color_regions > 1;
- }
-
key.program_string_id = bfp->id;
uint32_t old_prog_offset = brw->wm.base.prog_offset;
--
2.8.2
More information about the mesa-dev
mailing list