[Mesa-dev] [PATCH v2] docs: add swr to GL3.txt

Cherniak, Bruce bruce.cherniak at intel.com
Thu May 19 17:16:56 UTC 2016


Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>




On 5/17/16, 5:46 PM, "mesa-dev on behalf of Tim Rowley" <mesa-dev-bounces at lists.freedesktop.org on behalf of timothy.o.rowley at intel.com> wrote:

>---
> docs/GL3.txt | 82 ++++++++++++++++++++++++++++++------------------------------
> 1 file changed, 41 insertions(+), 41 deletions(-)
>
>diff --git a/docs/GL3.txt b/docs/GL3.txt
>index 921a529..7e86f5e 100644
>--- a/docs/GL3.txt
>+++ b/docs/GL3.txt
>@@ -33,7 +33,7 @@ are exposed in the 3.0 context as extensions.
> Feature                                                 Status
> ------------------------------------------------------- ------------------------
> 
>-GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
>+GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> 
>   glBindFragDataLocation, glGetFragDataLocation         DONE
>   GL_NV_conditional_render (Conditional rendering)      DONE ()
>@@ -60,12 +60,12 @@ GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
>   glVertexAttribI commands                              DONE
>   Depth format cube textures                            DONE ()
>   GLX_ARB_create_context (GLX 1.4 is required)          DONE
>-  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*))
>+  Multisample anti-aliasing                             DONE (llvmpipe (*), softpipe (*), swr (*))
> 
>-(*) llvmpipe and softpipe have fake Multisample anti-aliasing support
>+(*) llvmpipe, softpipe, and swr have fake Multisample anti-aliasing support
> 
> 
>-GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
>+GL 3.1, GLSL 1.40 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr
> 
>   Forward compatible context support/deprecations       DONE ()
>   GL_ARB_draw_instanced (Instanced drawing)             DONE ()
>@@ -82,35 +82,35 @@ GL 3.2, GLSL 1.50 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
> 
>   Core/compatibility profiles                           DONE
>   Geometry shaders                                      DONE ()
>-  GL_ARB_vertex_array_bgra (BGRA vertex order)          DONE ()
>-  GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE ()
>-  GL_ARB_fragment_coord_conventions (Frag shader coord) DONE ()
>-  GL_ARB_provoking_vertex (Provoking vertex)            DONE ()
>-  GL_ARB_seamless_cube_map (Seamless cubemaps)          DONE ()
>-  GL_ARB_texture_multisample (Multisample textures)     DONE ()
>-  GL_ARB_depth_clamp (Frag depth clamp)                 DONE ()
>-  GL_ARB_sync (Fence objects)                           DONE ()
>+  GL_ARB_vertex_array_bgra (BGRA vertex order)          DONE (swr)
>+  GL_ARB_draw_elements_base_vertex (Base vertex offset) DONE (swr)
>+  GL_ARB_fragment_coord_conventions (Frag shader coord) DONE (swr)
>+  GL_ARB_provoking_vertex (Provoking vertex)            DONE (swr)
>+  GL_ARB_seamless_cube_map (Seamless cubemaps)          DONE (swr)
>+  GL_ARB_texture_multisample (Multisample textures)     DONE (swr)
>+  GL_ARB_depth_clamp (Frag depth clamp)                 DONE (swr)
>+  GL_ARB_sync (Fence objects)                           DONE (swr)
>   GLX_ARB_create_context_profile                        DONE
> 
> 
> GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
> 
>-  GL_ARB_blend_func_extended                            DONE ()
>+  GL_ARB_blend_func_extended                            DONE (swr)
>   GL_ARB_explicit_attrib_location                       DONE (all drivers that support GLSL)
>-  GL_ARB_occlusion_query2                               DONE ()
>+  GL_ARB_occlusion_query2                               DONE (swr)
>   GL_ARB_sampler_objects                                DONE (all drivers)
>-  GL_ARB_shader_bit_encoding                            DONE ()
>-  GL_ARB_texture_rgb10_a2ui                             DONE ()
>-  GL_ARB_texture_swizzle                                DONE ()
>-  GL_ARB_timer_query                                    DONE ()
>-  GL_ARB_instanced_arrays                               DONE ()
>-  GL_ARB_vertex_type_2_10_10_10_rev                     DONE ()
>+  GL_ARB_shader_bit_encoding                            DONE (swr)
>+  GL_ARB_texture_rgb10_a2ui                             DONE (swr)
>+  GL_ARB_texture_swizzle                                DONE (swr)
>+  GL_ARB_timer_query                                    DONE (swr)
>+  GL_ARB_instanced_arrays                               DONE (swr)
>+  GL_ARB_vertex_type_2_10_10_10_rev                     DONE (swr)
> 
> 
> GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
> 
>-  GL_ARB_draw_buffers_blend                             DONE (i965, nv50, llvmpipe, softpipe)
>-  GL_ARB_draw_indirect                                  DONE (i965, llvmpipe, softpipe)
>+  GL_ARB_draw_buffers_blend                             DONE (i965, nv50, llvmpipe, softpipe, swr)
>+  GL_ARB_draw_indirect                                  DONE (i965, llvmpipe, softpipe, swr)
>   GL_ARB_gpu_shader5                                    DONE (i965)
>   - 'precise' qualifier                                 DONE
>   - Dynamically uniform sampler array indices           DONE (softpipe)
>@@ -126,19 +126,19 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
>   - New overload resolution rules                       DONE
>   GL_ARB_gpu_shader_fp64                                DONE (i965/gen8+, llvmpipe, softpipe)
>   GL_ARB_sample_shading                                 DONE (i965, nv50)
>-  GL_ARB_shader_subroutine                              DONE (i965, nv50, llvmpipe, softpipe)
>+  GL_ARB_shader_subroutine                              DONE (i965, nv50, llvmpipe, softpipe, swr)
>   GL_ARB_tessellation_shader                            DONE (i965)
>-  GL_ARB_texture_buffer_object_rgb32                    DONE (i965, llvmpipe, softpipe)
>+  GL_ARB_texture_buffer_object_rgb32                    DONE (i965, llvmpipe, softpipe, swr)
>   GL_ARB_texture_cube_map_array                         DONE (i965, nv50, llvmpipe, softpipe)
>-  GL_ARB_texture_gather                                 DONE (i965, nv50, llvmpipe, softpipe)
>+  GL_ARB_texture_gather                                 DONE (i965, nv50, llvmpipe, softpipe, swr)
>   GL_ARB_texture_query_lod                              DONE (i965, nv50, softpipe)
>-  GL_ARB_transform_feedback2                            DONE (i965, nv50, llvmpipe, softpipe)
>-  GL_ARB_transform_feedback3                            DONE (i965, nv50, llvmpipe, softpipe)
>+  GL_ARB_transform_feedback2                            DONE (i965, nv50, llvmpipe, softpipe, swr)
>+  GL_ARB_transform_feedback3                            DONE (i965, nv50, llvmpipe, softpipe, swr)
> 
> 
> GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
> 
>-  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe)
>+  GL_ARB_ES2_compatibility                              DONE (i965, nv50, llvmpipe, softpipe, swr)
>   GL_ARB_get_program_binary                             DONE (0 binary formats)
>   GL_ARB_separate_shader_objects                        DONE (all drivers)
>   GL_ARB_shader_precision                               DONE (all drivers that support GLSL 4.10)
>@@ -152,13 +152,13 @@ GL 4.2, GLSL 4.20 -- all DONE: radeonsi
>   GL_ARB_compressed_texture_pixel_storage               DONE (all drivers)
>   GL_ARB_shader_atomic_counters                         DONE (i965, nvc0, radeonsi, softpipe)
>   GL_ARB_texture_storage                                DONE (all drivers)
>-  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>-  GL_ARB_base_instance                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_transform_feedback_instanced                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>+  GL_ARB_base_instance                                  DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_shader_image_load_store                        DONE (i965, radeonsi, softpipe)
>   GL_ARB_conservative_depth                             DONE (all drivers that support GLSL 1.30)
>   GL_ARB_shading_language_420pack                       DONE (all drivers that support GLSL 1.30)
>   GL_ARB_shading_language_packing                       DONE (all drivers)
>-  GL_ARB_internalformat_query                           DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_internalformat_query                           DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_map_buffer_alignment                           DONE (all drivers)
> 
> 
>@@ -175,16 +175,16 @@ GL 4.3, GLSL 4.30:
>   GL_ARB_framebuffer_no_attachments                     DONE (i965, nvc0, r600, radeonsi, softpipe)
>   GL_ARB_internalformat_query2                          DONE (all drivers)
>   GL_ARB_invalidate_subdata                             DONE (all drivers)
>-  GL_ARB_multi_draw_indirect                            DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_multi_draw_indirect                            DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_program_interface_query                        DONE (all drivers)
>   GL_ARB_robust_buffer_access_behavior                  DONE (radeonsi)
>   GL_ARB_shader_image_size                              DONE (i965, radeonsi, softpipe)
>   GL_ARB_shader_storage_buffer_object                   DONE (i965, nvc0, radeonsi, softpipe)
>-  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_texture_buffer_range                           DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
>   GL_ARB_texture_query_levels                           DONE (all drivers that support GLSL 1.30)
>   GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
>-  GL_ARB_texture_view                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_texture_view                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_vertex_attrib_binding                          DONE (all drivers)
> 
> 
>@@ -202,15 +202,15 @@ GL 4.4, GLSL 4.40:
>   - input/output block locations                        DONE
>   GL_ARB_multi_bind                                     DONE (all drivers)
>   GL_ARB_query_buffer_object                            DONE (i965/hsw+, nvc0)
>-  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>-  GL_ARB_texture_stencil8                               DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>-  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_texture_mirror_clamp_to_edge                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>+  GL_ARB_texture_stencil8                               DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>+  GL_ARB_vertex_type_10f_11f_11f_rev                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
> 
> GL 4.5, GLSL 4.50:
> 
>   GL_ARB_ES3_1_compatibility                            not started
>-  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>-  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_clip_control                                   DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>+  GL_ARB_conditional_render_inverted                    DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_cull_distance                                  DONE (i965, nv50, nvc0)
>   GL_ARB_derivative_control                             DONE (i965, nv50, nvc0, r600, radeonsi)
>   GL_ARB_direct_state_access                            DONE (all drivers)
>@@ -226,7 +226,7 @@ These are the extensions cherry-picked to make GLES 3.1
> GLES3.1, GLSL ES 3.1
>   GL_ARB_arrays_of_arrays                               DONE (all drivers that support GLSL 1.30)
>   GL_ARB_compute_shader                                 DONE (i965, nvc0, radeonsi, softpipe)
>-  GL_ARB_draw_indirect                                  DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_draw_indirect                                  DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_explicit_uniform_location                      DONE (all drivers that support GLSL)
>   GL_ARB_framebuffer_no_attachments                     DONE (i965, nvc0, r600, radeonsi, softpipe)
>   GL_ARB_program_interface_query                        DONE (all drivers)
>@@ -236,7 +236,7 @@ GLES3.1, GLSL ES 3.1
>   GL_ARB_shader_storage_buffer_object                   DONE (i965, nvc0, radeonsi, softpipe)
>   GL_ARB_shading_language_packing                       DONE (all drivers)
>   GL_ARB_separate_shader_objects                        DONE (all drivers)
>-  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>+  GL_ARB_stencil_texturing                              DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, swr)
>   GL_ARB_texture_multisample (Multisample textures)     DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
>   GL_ARB_texture_storage_multisample                    DONE (all drivers that support GL_ARB_texture_multisample)
>   GL_ARB_vertex_attrib_binding                          DONE (all drivers)
>-- 
>1.9.1
>
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