[Mesa-dev] [PATCH 2/2] anv/formats: Make alpha blending a property of render targets
Nanley Chery
nanleychery at gmail.com
Fri May 20 16:55:08 UTC 2016
From: Nanley Chery <nanley.g.chery at intel.com>
In agreement with the SNB PRM, alpha blending is a property that render
targets may or may not support.
Signed-off-by: Nanley Chery <nanley.g.chery at intel.com>
---
src/intel/vulkan/anv_formats.c | 6 ++----
1 file changed, 2 insertions(+), 4 deletions(-)
diff --git a/src/intel/vulkan/anv_formats.c b/src/intel/vulkan/anv_formats.c
index a920ab4..a0fa976 100644
--- a/src/intel/vulkan/anv_formats.c
+++ b/src/intel/vulkan/anv_formats.c
@@ -329,11 +329,9 @@ get_image_format_properties(int gen, enum isl_format base,
format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) {
flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT;
- }
- if (info->alpha_blend <= gen &&
- format.swizzle.a == ISL_CHANNEL_SELECT_ALPHA) {
- flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
+ if (info->alpha_blend <= gen)
+ flags |= VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BLEND_BIT;
}
/* Load/store is determined based on base format. This prevents RGB
--
2.8.2
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