[Mesa-dev] [PATCH 1/7] i965: Account for MinLayer in CopyImageSubData's blitter/CPU paths.
Ilia Mirkin
imirkin at alum.mit.edu
Sat May 21 03:57:32 UTC 2016
Is the else correct? What if you have, e.g., a cube view of a 2d array,
starting at later 2? Don't you want to add the min layer in no matter what?
On May 20, 2016 9:36 PM, "Kenneth Graunke" <kenneth at whitecape.org> wrote:
Fixes Piglit's arb_copy_image-texview test with the Meta path disabled
(so we hit the blitter/CPU fallback paths).
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/intel_copy_image.c | 4 ++++
1 file changed, 4 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/intel_copy_image.c
b/src/mesa/drivers/dri/i965/intel_copy_image.c
index ccb82b6..0e72672 100644
--- a/src/mesa/drivers/dri/i965/intel_copy_image.c
+++ b/src/mesa/drivers/dri/i965/intel_copy_image.c
@@ -250,6 +250,8 @@ intel_copy_image_sub_data(struct gl_context *ctx,
/* Cube maps actually have different images per face */
if (src_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
src_z = src_image->Face;
+ else
+ src_z += src_image->TexObject->MinLayer;
} else {
src_level = 0;
}
@@ -260,6 +262,8 @@ intel_copy_image_sub_data(struct gl_context *ctx,
/* Cube maps actually have different images per face */
if (dst_image->TexObject->Target == GL_TEXTURE_CUBE_MAP)
dst_z = dst_image->Face;
+ else
+ dst_z += dst_image->TexObject->MinLayer;
} else {
dst_level = 0;
}
--
2.8.2
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