[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun May 22 14:06:25 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=93551
Vedran Miletić <vedran at miletic.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |vedran at miletic.net
--- Comment #28 from Vedran Miletić <vedran at miletic.net> ---
(In reply to Karol Herbst from comment #26)
> Well there are simple hacks now to get divinity running.
>
> https://github.com/karolherbst/mesa/commit/
> aad2543bf6cfbd7df795d836e5ff4ec8686e4fdf
> (by Laurent Carlier)
>
> and
>
> https://gist.github.com/karolherbst/b279233f8b13c9db1f3e1e57c6ecfbd2
> (by Kenneth Graunke)
>
> recent mesa master + both patches + forcing gl 4.2 + forcing glsl 420 should
> work for you.
It works on radeonsi with those two patches and
https://gist.github.com/karolherbst/56a548cf74b514baf0889b9ad5d7cf48
With recent enough Mesa, forcing OpenGL 4.2 and GLSL 420 is not required.
--
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160522/3534caf6/attachment-0001.html>
More information about the mesa-dev
mailing list