[Mesa-dev] [PATCH 05/29] i915: Convert i915 to use CoordsReplaceBits.
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Tue May 24 06:42:01 UTC 2016
From: Mathias Fröhlich <mathias.froehlich at web.de>
Switch over to use the CoordsReplaceBits bitmask.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/drivers/dri/i915/i915_state.c | 17 +++++++----------
1 file changed, 7 insertions(+), 10 deletions(-)
diff --git a/src/mesa/drivers/dri/i915/i915_state.c b/src/mesa/drivers/dri/i915/i915_state.c
index 4c83073..09dc183 100644
--- a/src/mesa/drivers/dri/i915/i915_state.c
+++ b/src/mesa/drivers/dri/i915/i915_state.c
@@ -653,17 +653,14 @@ i915_update_sprite_point_enable(struct gl_context *ctx)
const GLbitfield64 inputsRead = p->FragProg.Base.InputsRead;
struct i915_context *i915 = i915_context(ctx);
GLuint s4 = i915->state.Ctx[I915_CTXREG_LIS4] & ~S4_VFMT_MASK;
- int i;
GLuint coord_replace_bits = 0x0;
- GLuint tex_coord_unit_bits = 0x0;
-
- for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
- /* _NEW_POINT */
- if (ctx->Point.CoordReplace[i] && ctx->Point.PointSprite)
- coord_replace_bits |= (1 << i);
- if (inputsRead & VARYING_BIT_TEX(i))
- tex_coord_unit_bits |= (1 << i);
- }
+ GLuint tex_coord_unit_bits;
+
+ /* _NEW_POINT */
+ if (ctx->Point.PointSprite)
+ coord_replace_bits = ctx->Point.CoordReplaceBits;
+ tex_coord_unit_bits =
+ (GLuint)((inputsRead & VARYING_BITS_TEX_ANY) >> VARYING_SLOT_TEX0);
/*
* Here we can't enable the SPRITE_POINT_ENABLE bit when the mis-match
--
2.5.5
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