[Mesa-dev] [PATCH 09/29] mesa: Track enabled lights in a bitmask
Mathias.Froehlich at gmx.net
Mathias.Froehlich at gmx.net
Tue May 24 06:42:05 UTC 2016
From: Mathias Fröhlich <mathias.froehlich at web.de>
This enables some optimizations afterwards.
Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
---
src/mesa/main/enable.c | 2 ++
src/mesa/main/light.c | 1 +
src/mesa/main/mtypes.h | 2 ++
3 files changed, 5 insertions(+)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index d283077..ac7573b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -402,10 +402,12 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Light[cap-GL_LIGHT0].Enabled = state;
if (state) {
+ ctx->Light._EnabledLights |= 1u << (cap - GL_LIGHT0);
insert_at_tail(&ctx->Light.EnabledList,
&ctx->Light.Light[cap-GL_LIGHT0]);
}
else {
+ ctx->Light._EnabledLights &= ~(1u << (cap - GL_LIGHT0));
remove_from_list(&ctx->Light.Light[cap-GL_LIGHT0]);
}
break;
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 4a8dee3..a52efdb 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1171,6 +1171,7 @@ _mesa_init_lighting( struct gl_context *ctx )
GLuint i;
/* Lighting group */
+ ctx->Light._EnabledLights = 0;
for (i = 0; i < MAX_LIGHTS; i++) {
init_light( &ctx->Light.Light[i], i );
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 877d377..ae9bf28 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -630,6 +630,8 @@ struct gl_light_attrib
* Derived state for optimizations:
*/
/*@{*/
+ GLbitfield _EnabledLights; /**< bitmask containing enabled lights */
+
GLboolean _NeedEyeCoords;
GLboolean _NeedVertices; /**< Use fast shader? */
struct gl_light EnabledList; /**< List sentinel */
--
2.5.5
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