[Mesa-dev] [PATCH 05/14] mesa_glinterop: replace GL types with their native counterpart.
Emil Velikov
emil.l.velikov at gmail.com
Tue May 24 14:32:47 UTC 2016
From: Emil Velikov <emil.velikov at collabora.com>
Signed-off-by: Emil Velikov <emil.velikov at collabora.com>
---
We could even use the explicitly sized integer types in here if people
prefer. I don't mind either way.
---
include/GL/mesa_glinterop.h | 5 +++--
1 file changed, 3 insertions(+), 2 deletions(-)
diff --git a/include/GL/mesa_glinterop.h b/include/GL/mesa_glinterop.h
index 0543574..7e57dda 100644
--- a/include/GL/mesa_glinterop.h
+++ b/include/GL/mesa_glinterop.h
@@ -50,6 +50,7 @@
#ifndef MESA_GLINTEROP_H
#define MESA_GLINTEROP_H
+#include <stddef.h>
#include <GL/glx.h>
#include <EGL/egl.h>
@@ -202,8 +203,8 @@ typedef struct _mesa_glinterop_export_out {
* Parameters specified by glTexBufferRange for GL_TEXTURE_BUFFER are
* applied to these and can shrink the range further.
*/
- GLintptr buf_offset;
- GLsizeiptr buf_size;
+ ptrdiff_t buf_offset;
+ ptrdiff_t buf_size;
/* Parameters specified by glTextureView. If the object is not a texture
* view, default parameters covering the whole texture will be returned.
--
2.8.2
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