[Mesa-dev] [PATCH 01/29] mesa: Add gl_point_attrib::CoordReplaceBits bitfield.
Roland Scheidegger
sroland at vmware.com
Tue May 24 15:42:17 UTC 2016
Am 24.05.2016 um 08:41 schrieb Mathias.Froehlich at gmx.net:
> From: Mathias Fröhlich <mathias.froehlich at web.de>
>
> The aim is to replace the CoordReplace array by
> a bitfield. Until all drivers are converted,
> establish the bitfield in paralell to the
> CoordReplace array.
>
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
> ---
> src/mesa/main/attrib.c | 2 +-
> src/mesa/main/ffvertex_prog.c | 2 +-
> src/mesa/main/mtypes.h | 1 +
> src/mesa/main/points.c | 1 +
> src/mesa/main/texenv.c | 34 ++++++++++++++++++++++------------
> 5 files changed, 26 insertions(+), 14 deletions(-)
>
> diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
> index 61f7036..6f39cb0 100644
> --- a/src/mesa/main/attrib.c
> +++ b/src/mesa/main/attrib.c
> @@ -1247,7 +1247,7 @@ _mesa_PopAttrib(void)
> GLuint u;
> for (u = 0; u < ctx->Const.MaxTextureUnits; u++) {
> _mesa_TexEnvi(GL_POINT_SPRITE_NV, GL_COORD_REPLACE_NV,
> - (GLint) point->CoordReplace[u]);
> + !!(point->CoordReplaceBits & (1u << u)));
> }
> _mesa_set_enable(ctx, GL_POINT_SPRITE_NV,point->PointSprite);
> if (ctx->Extensions.NV_point_sprite)
> diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c
> index d72bc71..adf71dc 100644
> --- a/src/mesa/main/ffvertex_prog.c
> +++ b/src/mesa/main/ffvertex_prog.c
> @@ -243,7 +243,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key )
> key->unit[i].texunit_really_enabled = 1;
>
> if (ctx->Point.PointSprite)
> - if (ctx->Point.CoordReplace[i])
> + if (ctx->Point.CoordReplaceBits & (1u << i))
> key->unit[i].coord_replace = 1;
>
> if (ctx->Texture._TexMatEnabled & ENABLE_TEXMAT(i))
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index f6c6d97..e714239 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -757,6 +757,7 @@ struct gl_point_attrib
> GLboolean _Attenuated; /**< True if Params != [1, 0, 0] */
> GLboolean PointSprite; /**< GL_NV/ARB_point_sprite */
> GLboolean CoordReplace[MAX_TEXTURE_COORD_UNITS]; /**< GL_ARB_point_sprite*/
> + GLbitfield CoordReplaceBits; /**< GL_ARB_point_sprite*/
> GLenum SpriteRMode; /**< GL_NV_point_sprite (only!) */
> GLenum SpriteOrigin; /**< GL_ARB_point_sprite */
> };
> diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
> index c2f2b63..3fbd5d3 100644
> --- a/src/mesa/main/points.c
> +++ b/src/mesa/main/points.c
> @@ -256,4 +256,5 @@ _mesa_init_point(struct gl_context *ctx)
> for (i = 0; i < ARRAY_SIZE(ctx->Point.CoordReplace); i++) {
> ctx->Point.CoordReplace[i] = GL_FALSE; /* GL_ARB/NV_point_sprite */
> }
> + ctx->Point.CoordReplaceBits = 0; /* GL_ARB/NV_point_sprite */
> }
> diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
> index 93c6806..0556b75 100644
> --- a/src/mesa/main/texenv.c
> +++ b/src/mesa/main/texenv.c
> @@ -460,20 +460,24 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
> return;
> }
> if (pname == GL_COORD_REPLACE_NV) {
> - if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) {
> - /* It's kind of weird to set point state via glTexEnv,
> - * but that's what the spec calls for.
> - */
> - const GLboolean state = (GLboolean) iparam0;
> - if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state)
> + /* It's kind of weird to set point state via glTexEnv,
> + * but that's what the spec calls for.
> + */
> + if (iparam0 == GL_TRUE) {
> + if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
> return;
> - FLUSH_VERTICES(ctx, _NEW_POINT);
> - ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state;
> - }
> - else {
> + ctx->Point.CoordReplaceBits |= (1u << ctx->Texture.CurrentUnit);
> + ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_TRUE;
> + } else if (iparam0 == GL_FALSE) {
> + if (~(ctx->Point.CoordReplaceBits) & (1u << ctx->Texture.CurrentUnit))
> + return;
> + ctx->Point.CoordReplaceBits &= (1u << ctx->Texture.CurrentUnit);
That probably should be &= ~(1u << ctx->Texture.CurrentUnit);
Roland
> + ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = GL_FALSE;
> + } else {
> _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
> return;
> }
> + FLUSH_VERTICES(ctx, _NEW_POINT);
> }
> else {
> _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
> @@ -675,7 +679,10 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
> return;
> }
> if (pname == GL_COORD_REPLACE_NV) {
> - *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
> + if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
> + *params = 1.0f;
> + else
> + *params = 0.0f;
> }
> else {
> _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" );
> @@ -736,7 +743,10 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
> return;
> }
> if (pname == GL_COORD_REPLACE_NV) {
> - *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit];
> + if (ctx->Point.CoordReplaceBits & (1u << ctx->Texture.CurrentUnit))
> + *params = GL_TRUE;
> + else
> + *params = GL_FALSE;
> }
> else {
> _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" );
>
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