[Mesa-dev] [PATCH 01/12] nir: add new intrinsic field for storing component offset
Timothy Arceri
timothy.arceri at collabora.com
Wed May 25 03:07:05 UTC 2016
This offset is used for packing.
---
src/compiler/nir/nir.h | 6 ++++++
src/compiler/nir/nir_intrinsics.h | 8 ++++----
src/compiler/nir/nir_lower_io.c | 8 ++++++++
3 files changed, 18 insertions(+), 4 deletions(-)
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 78913d3..7ddad73 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -987,6 +987,11 @@ typedef enum {
*/
NIR_INTRINSIC_BINDING = 7,
+ /**
+ * Component offset.
+ */
+ NIR_INTRINSIC_COMPONENT = 8,
+
NIR_INTRINSIC_NUM_INDEX_FLAGS,
} nir_intrinsic_index_flag;
@@ -1053,6 +1058,7 @@ INTRINSIC_IDX_ACCESSORS(ucp_id, UCP_ID, unsigned)
INTRINSIC_IDX_ACCESSORS(range, RANGE, unsigned)
INTRINSIC_IDX_ACCESSORS(desc_set, DESC_SET, unsigned)
INTRINSIC_IDX_ACCESSORS(binding, BINDING, unsigned)
+INTRINSIC_IDX_ACCESSORS(component, COMPONENT, unsigned)
/**
* \group texture information
diff --git a/src/compiler/nir/nir_intrinsics.h b/src/compiler/nir/nir_intrinsics.h
index bd00fbb..648932d 100644
--- a/src/compiler/nir/nir_intrinsics.h
+++ b/src/compiler/nir/nir_intrinsics.h
@@ -334,9 +334,9 @@ LOAD(uniform, 1, 2, BASE, RANGE, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC
/* src[] = { buffer_index, offset }. No const_index */
LOAD(ubo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* src[] = { offset }. const_index[] = { base } */
-LOAD(input, 1, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(input, 1, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* src[] = { vertex, offset }. const_index[] = { base } */
-LOAD(per_vertex_input, 2, 1, BASE, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
+LOAD(per_vertex_input, 2, 1, BASE, COMPONENT, xx, NIR_INTRINSIC_CAN_ELIMINATE | NIR_INTRINSIC_CAN_REORDER)
/* src[] = { buffer_index, offset }. No const_index */
LOAD(ssbo, 2, 0, xx, xx, xx, NIR_INTRINSIC_CAN_ELIMINATE)
/* src[] = { offset }. const_index[] = { base } */
@@ -360,9 +360,9 @@ LOAD(push_constant, 1, 2, BASE, RANGE, xx,
INTRINSIC(store_##name, srcs, ARR(0, 1, 1, 1), false, 0, 0, num_indices, idx0, idx1, idx2, flags)
/* src[] = { value, offset }. const_index[] = { base, write_mask } */
-STORE(output, 2, 2, BASE, WRMASK, xx, 0)
+STORE(output, 2, 2, BASE, WRMASK, COMPONENT, 0)
/* src[] = { value, vertex, offset }. const_index[] = { base, write_mask } */
-STORE(per_vertex_output, 3, 2, BASE, WRMASK, xx, 0)
+STORE(per_vertex_output, 3, 2, BASE, WRMASK, COMPONENT, 0)
/* src[] = { value, block_index, offset }. const_index[] = { write_mask } */
STORE(ssbo, 3, 1, WRMASK, xx, xx, 0)
/* src[] = { value, offset }. const_index[] = { base, write_mask } */
diff --git a/src/compiler/nir/nir_lower_io.c b/src/compiler/nir/nir_lower_io.c
index a839924..0d6d8e4 100644
--- a/src/compiler/nir/nir_lower_io.c
+++ b/src/compiler/nir/nir_lower_io.c
@@ -274,6 +274,10 @@ nir_lower_io_block(nir_block *block,
nir_intrinsic_set_base(load,
intrin->variables[0]->var->data.driver_location);
+ if (mode == nir_var_shader_in) {
+ nir_intrinsic_set_component(load,
+ intrin->variables[0]->var->data.location_frac);
+ }
if (load->intrinsic == nir_intrinsic_load_uniform) {
nir_intrinsic_set_range(load,
@@ -322,6 +326,10 @@ nir_lower_io_block(nir_block *block,
nir_intrinsic_set_base(store,
intrin->variables[0]->var->data.driver_location);
+ if (mode == nir_var_shader_out) {
+ nir_intrinsic_set_component(store,
+ intrin->variables[0]->var->data.location_frac);
+ }
nir_intrinsic_set_write_mask(store, nir_intrinsic_write_mask(intrin));
if (per_vertex)
--
2.5.5
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