[Mesa-dev] [PATCH 2/2] mesa: Move robustness code to main/robustness.c

Jason Ekstrand jason at jlekstrand.net
Wed May 25 22:54:21 UTC 2016


Both are

Reviewed-by: Jason Ekstrand <jason at jlekstrand.net>

On Wed, May 25, 2016 at 3:38 PM, Kristian Høgsberg <krh at bitplanet.net>
wrote:

> From: Kristian Høgsberg Kristensen <krh at bitplanet.net>
>
> Signed-off-by: Kristian Høgsberg Kristensen <krh at bitplanet.net>
> ---
>  src/mesa/Makefile.sources  |   1 +
>  src/mesa/main/getstring.c  | 136 -------------------------------------
>  src/mesa/main/robustness.c | 165
> +++++++++++++++++++++++++++++++++++++++++++++
>  3 files changed, 166 insertions(+), 136 deletions(-)
>  create mode 100644 src/mesa/main/robustness.c
>
> diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
> index 840a68e..5f7f46d 100644
> --- a/src/mesa/Makefile.sources
> +++ b/src/mesa/Makefile.sources
> @@ -171,6 +171,7 @@ MAIN_FILES = \
>         main/remap.h \
>         main/renderbuffer.c \
>         main/renderbuffer.h \
> +       main/robustness.c \
>         main/samplerobj.c \
>         main/samplerobj.h \
>         main/scissor.c \
> diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
> index 1118a44..c39a076 100644
> --- a/src/mesa/main/getstring.c
> +++ b/src/mesa/main/getstring.c
> @@ -32,7 +32,6 @@
>  #include "extensions.h"
>  #include "mtypes.h"
>  #include "macros.h"
> -#include "main/dispatch.h" /* for _gloffset_COUNT */
>
>  /**
>   * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
> @@ -310,138 +309,3 @@ _mesa_GetError( void )
>     ctx->ErrorDebugCount = 0;
>     return e;
>  }
> -
> -static void GLAPIENTRY
> -_context_lost_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize,
> -                        GLsizei *length, GLint *values)
> -{
> -   GET_CURRENT_CONTEXT(ctx);
> -   if (ctx)
> -      _mesa_error(ctx, GL_CONTEXT_LOST, "GetSynciv(invalid call)");
> -
> -   if (pname == GL_SYNC_STATUS && bufSize >= 1)
> -      *values = GL_SIGNALED;
> -}
> -
> -static void GLAPIENTRY
> -_context_lost_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
> -{
> -   GET_CURRENT_CONTEXT(ctx);
> -   if (ctx)
> -      _mesa_error(ctx, GL_CONTEXT_LOST, "GetQueryObjectuiv(context
> lost)");
> -
> -   if (pname == GL_QUERY_RESULT_AVAILABLE)
> -      *params = GL_TRUE;
> -}
> -
> -static int
> -context_lost_nop_handler(void)
> -{
> -   GET_CURRENT_CONTEXT(ctx);
> -   if (ctx)
> -      _mesa_error(ctx, GL_CONTEXT_LOST, "context lost");
> -
> -   return 0;
> -}
> -
> -void
> -_mesa_set_context_lost_dispatch(struct gl_context *ctx)
> -{
> -   if (ctx->ContextLost == NULL) {
> -      int numEntries = MAX2(_glapi_get_dispatch_table_size(),
> _gloffset_COUNT);
> -
> -      ctx->ContextLost = malloc(numEntries * sizeof(_glapi_proc));
> -      if (!ctx->ContextLost)
> -         return;
> -
> -      _glapi_proc *entry = (_glapi_proc *) ctx->ContextLost;
> -      unsigned i;
> -      for (i = 0; i < numEntries; i++)
> -         entry[i] = (_glapi_proc) context_lost_nop_handler;
> -
> -      /* The ARB_robustness specification says:
> -       *
> -       *    "* GetError and GetGraphicsResetStatus behave normally
> following a
> -       *       graphics reset, so that the application can determine a
> reset
> -       *       has occurred, and when it is safe to destroy and recreate
> the
> -       *       context.
> -       *
> -       *     * Any commands which might cause a polling application to
> block
> -       *       indefinitely will generate a CONTEXT_LOST error, but will
> also
> -       *       return a value indicating completion to the application.
> Such
> -       *       commands include:
> -       *
> -       *        + GetSynciv with <pname> SYNC_STATUS ignores the other
> -       *          parameters and returns SIGNALED in <values>.
> -       *
> -       *        + GetQueryObjectuiv with <pname> QUERY_RESULT_AVAILABLE
> -       *          ignores the other parameters and returns TRUE in
> <params>."
> -       */
> -      SET_GetError(ctx->ContextLost, _mesa_GetError);
> -      SET_GetGraphicsResetStatusARB(ctx->ContextLost,
> _mesa_GetGraphicsResetStatusARB);
> -      SET_GetSynciv(ctx->ContextLost, _context_lost_GetSynciv);
> -      SET_GetQueryObjectuiv(ctx->ContextLost,
> _context_lost_GetQueryObjectuiv);
> -   }
> -
> -   ctx->CurrentDispatch = ctx->ContextLost;
> -   _glapi_set_dispatch(ctx->CurrentDispatch);
> -}
> -
> -/**
> - * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
> - * \return current context status
> - */
> -GLenum GLAPIENTRY
> -_mesa_GetGraphicsResetStatusARB( void )
> -{
> -   GET_CURRENT_CONTEXT(ctx);
> -   GLenum status = GL_NO_ERROR;
> -
> -   /* The ARB_robustness specification says:
> -    *
> -    *     "If the reset notification behavior is
> NO_RESET_NOTIFICATION_ARB,
> -    *     then the implementation will never deliver notification of reset
> -    *     events, and GetGraphicsResetStatusARB will always return
> NO_ERROR."
> -    */
> -   if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) {
> -      if (MESA_VERBOSE & VERBOSE_API)
> -         _mesa_debug(ctx,
> -                     "glGetGraphicsResetStatusARB always returns
> GL_NO_ERROR "
> -                     "because reset notifictation was not requested at
> context "
> -                     "creation.\n");
> -
> -      return GL_NO_ERROR;
> -   }
> -
> -   if (ctx->Driver.GetGraphicsResetStatus) {
> -      /* Query the reset status of this context from the driver core.
> -       */
> -      status = ctx->Driver.GetGraphicsResetStatus(ctx);
> -
> -      mtx_lock(&ctx->Shared->Mutex);
> -
> -      /* If this context has not been affected by a GPU reset, check to
> see if
> -       * some other context in the share group has been affected by a
> reset.
> -       * If another context saw a reset but this context did not, assume
> that
> -       * this context was not guilty.
> -       */
> -      if (status != GL_NO_ERROR) {
> -         ctx->Shared->ShareGroupReset = true;
> -      } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) {
> -         status = GL_INNOCENT_CONTEXT_RESET_ARB;
> -      }
> -
> -      ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
> -      mtx_unlock(&ctx->Shared->Mutex);
> -   }
> -
> -   if (status != GL_NO_ERROR)
> -      _mesa_set_context_lost_dispatch(ctx);
> -
> -   if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE &
> VERBOSE_API))
> -      _mesa_debug(ctx,
> -                  "glGetGraphicsResetStatusARB always returns GL_NO_ERROR
> "
> -                  "because the driver doesn't track reset status.\n");
> -
> -   return status;
> -}
> diff --git a/src/mesa/main/robustness.c b/src/mesa/main/robustness.c
> new file mode 100644
> index 0000000..f54d9f3
> --- /dev/null
> +++ b/src/mesa/main/robustness.c
> @@ -0,0 +1,165 @@
> +/*
> + * Copyright © 2016 Intel Corporation
> + *
> + * Permission is hereby granted, free of charge, to any person obtaining a
> + * copy of this software and associated documentation files (the
> "Software"),
> + * to deal in the Software without restriction, including without
> limitation
> + * the rights to use, copy, modify, merge, publish, distribute,
> sublicense,
> + * and/or sell copies of the Software, and to permit persons to whom the
> + * Software is furnished to do so, subject to the following conditions:
> + *
> + * The above copyright notice and this permission notice (including the
> next
> + * paragraph) shall be included in all copies or substantial portions of
> the
> + * Software.
> + *
> + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
> EXPRESS OR
> + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
> MERCHANTABILITY,
> + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT
> SHALL
> + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
> OTHER
> + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
> + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
> + * DEALINGS IN THE SOFTWARE.
> + */
> +
> +#include <stdbool.h>
> +#include "context.h"
> +#include "debug_output.h"
> +#include "get.h"
> +#include "mtypes.h"
> +#include "macros.h"
> +#include "main/dispatch.h" /* for _gloffset_COUNT */
> +
> +static void GLAPIENTRY
> +_context_lost_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize,
> +                        GLsizei *length, GLint *values)
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   if (ctx)
> +      _mesa_error(ctx, GL_CONTEXT_LOST, "GetSynciv(invalid call)");
> +
> +   if (pname == GL_SYNC_STATUS && bufSize >= 1)
> +      *values = GL_SIGNALED;
> +}
> +
> +static void GLAPIENTRY
> +_context_lost_GetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params)
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   if (ctx)
> +      _mesa_error(ctx, GL_CONTEXT_LOST, "GetQueryObjectuiv(context
> lost)");
> +
> +   if (pname == GL_QUERY_RESULT_AVAILABLE)
> +      *params = GL_TRUE;
> +}
> +
> +static int
> +context_lost_nop_handler(void)
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   if (ctx)
> +      _mesa_error(ctx, GL_CONTEXT_LOST, "context lost");
> +
> +   return 0;
> +}
> +
> +void
> +_mesa_set_context_lost_dispatch(struct gl_context *ctx)
> +{
> +   if (ctx->ContextLost == NULL) {
> +      int numEntries = MAX2(_glapi_get_dispatch_table_size(),
> _gloffset_COUNT);
> +
> +      ctx->ContextLost = malloc(numEntries * sizeof(_glapi_proc));
> +      if (!ctx->ContextLost)
> +         return;
> +
> +      _glapi_proc *entry = (_glapi_proc *) ctx->ContextLost;
> +      unsigned i;
> +      for (i = 0; i < numEntries; i++)
> +         entry[i] = (_glapi_proc) context_lost_nop_handler;
> +
> +      /* The ARB_robustness specification says:
> +       *
> +       *    "* GetError and GetGraphicsResetStatus behave normally
> following a
> +       *       graphics reset, so that the application can determine a
> reset
> +       *       has occurred, and when it is safe to destroy and recreate
> the
> +       *       context.
> +       *
> +       *     * Any commands which might cause a polling application to
> block
> +       *       indefinitely will generate a CONTEXT_LOST error, but will
> also
> +       *       return a value indicating completion to the application.
> Such
> +       *       commands include:
> +       *
> +       *        + GetSynciv with <pname> SYNC_STATUS ignores the other
> +       *          parameters and returns SIGNALED in <values>.
> +       *
> +       *        + GetQueryObjectuiv with <pname> QUERY_RESULT_AVAILABLE
> +       *          ignores the other parameters and returns TRUE in
> <params>."
> +       */
> +      SET_GetError(ctx->ContextLost, _mesa_GetError);
> +      SET_GetGraphicsResetStatusARB(ctx->ContextLost,
> _mesa_GetGraphicsResetStatusARB);
> +      SET_GetSynciv(ctx->ContextLost, _context_lost_GetSynciv);
> +      SET_GetQueryObjectuiv(ctx->ContextLost,
> _context_lost_GetQueryObjectuiv);
> +   }
> +
> +   ctx->CurrentDispatch = ctx->ContextLost;
> +   _glapi_set_dispatch(ctx->CurrentDispatch);
> +}
> +
> +/**
> + * Returns an error code specified by GL_ARB_robustness, or GL_NO_ERROR.
> + * \return current context status
> + */
> +GLenum GLAPIENTRY
> +_mesa_GetGraphicsResetStatusARB( void )
> +{
> +   GET_CURRENT_CONTEXT(ctx);
> +   GLenum status = GL_NO_ERROR;
> +
> +   /* The ARB_robustness specification says:
> +    *
> +    *     "If the reset notification behavior is
> NO_RESET_NOTIFICATION_ARB,
> +    *     then the implementation will never deliver notification of reset
> +    *     events, and GetGraphicsResetStatusARB will always return
> NO_ERROR."
> +    */
> +   if (ctx->Const.ResetStrategy == GL_NO_RESET_NOTIFICATION_ARB) {
> +      if (MESA_VERBOSE & VERBOSE_API)
> +         _mesa_debug(ctx,
> +                     "glGetGraphicsResetStatusARB always returns
> GL_NO_ERROR "
> +                     "because reset notifictation was not requested at
> context "
> +                     "creation.\n");
> +
> +      return GL_NO_ERROR;
> +   }
> +
> +   if (ctx->Driver.GetGraphicsResetStatus) {
> +      /* Query the reset status of this context from the driver core.
> +       */
> +      status = ctx->Driver.GetGraphicsResetStatus(ctx);
> +
> +      mtx_lock(&ctx->Shared->Mutex);
> +
> +      /* If this context has not been affected by a GPU reset, check to
> see if
> +       * some other context in the share group has been affected by a
> reset.
> +       * If another context saw a reset but this context did not, assume
> that
> +       * this context was not guilty.
> +       */
> +      if (status != GL_NO_ERROR) {
> +         ctx->Shared->ShareGroupReset = true;
> +      } else if (ctx->Shared->ShareGroupReset && !ctx->ShareGroupReset) {
> +         status = GL_INNOCENT_CONTEXT_RESET_ARB;
> +      }
> +
> +      ctx->ShareGroupReset = ctx->Shared->ShareGroupReset;
> +      mtx_unlock(&ctx->Shared->Mutex);
> +   }
> +
> +   if (status != GL_NO_ERROR)
> +      _mesa_set_context_lost_dispatch(ctx);
> +
> +   if (!ctx->Driver.GetGraphicsResetStatus && (MESA_VERBOSE &
> VERBOSE_API))
> +      _mesa_debug(ctx,
> +                  "glGetGraphicsResetStatusARB always returns GL_NO_ERROR
> "
> +                  "because the driver doesn't track reset status.\n");
> +
> +   return status;
> +}
> --
> 2.5.0
>
> _______________________________________________
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> mesa-dev at lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/mesa-dev
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