[Mesa-dev] [PATCH] glsl: fix xfb_offset unsized array validation
Timothy Arceri
timothy.arceri at collabora.com
Fri May 27 09:07:19 UTC 2016
This partially fixes CTS test:
GL44-CTS.enhanced_layouts.xfb_get_program_resource_api
The test now fails at a tes evaluation shader with unsized output arrays.
The ARB_enhanced_layouts spec says:
"It is a compile-time error to apply xfb_offset to the declaration of an
unsized array."
So this seems like a bug in the CTS.
---
src/compiler/glsl/ast_to_hir.cpp | 23 +++++++++++++++--------
src/compiler/glsl/ir.cpp | 23 +++++++++++++++++++++++
src/compiler/glsl/ir.h | 3 +++
src/compiler/glsl/link_varyings.cpp | 23 -----------------------
4 files changed, 41 insertions(+), 31 deletions(-)
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index 7b464e0..b6db669 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -3422,11 +3422,11 @@ apply_layout_qualifier_to_variable(const struct ast_type_qualifier *qual,
if (qual->flags.q.explicit_xfb_offset) {
unsigned qual_xfb_offset;
unsigned component_size = var->type->contains_double() ? 8 : 4;
-
+ const glsl_type *t = get_varying_type(var, state->stage);
if (process_qualifier_constant(state, loc, "xfb_offset",
qual->offset, &qual_xfb_offset) &&
validate_xfb_offset_qualifier(loc, state, (int) qual_xfb_offset,
- var->type, component_size)) {
+ t, component_size)) {
var->data.offset = qual_xfb_offset;
var->data.explicit_xfb_offset = true;
}
@@ -7309,12 +7309,6 @@ ast_interface_block::hir(exec_list *instructions,
packing,
this->block_name);
- unsigned component_size = block_type->contains_double() ? 8 : 4;
- int xfb_offset =
- layout.flags.q.explicit_xfb_offset ? (int) qual_xfb_offset : -1;
- validate_xfb_offset_qualifier(&loc, state, xfb_offset, block_type,
- component_size);
-
if (!state->symbols->add_interface(block_type->name, block_type, var_mode)) {
YYLTYPE loc = this->get_location();
_mesa_glsl_error(&loc, state, "interface block `%s' with type `%s' "
@@ -7453,6 +7447,13 @@ ast_interface_block::hir(exec_list *instructions,
var_mode);
}
+ unsigned component_size = block_type->contains_double() ? 8 : 4;
+ int xfb_offset =
+ layout.flags.q.explicit_xfb_offset ? (int) qual_xfb_offset : -1;
+ const glsl_type *t = get_varying_type(var, state->stage);
+ validate_xfb_offset_qualifier(&loc, state, xfb_offset, t,
+ component_size);
+
var->data.matrix_layout = matrix_layout == GLSL_MATRIX_LAYOUT_INHERITED
? GLSL_MATRIX_LAYOUT_COLUMN_MAJOR : matrix_layout;
@@ -7528,6 +7529,12 @@ ast_interface_block::hir(exec_list *instructions,
*/
assert(this->array_specifier == NULL);
+ unsigned component_size = block_type->contains_double() ? 8 : 4;
+ int xfb_offset =
+ layout.flags.q.explicit_xfb_offset ? (int) qual_xfb_offset : -1;
+ validate_xfb_offset_qualifier(&loc, state, xfb_offset, block_type,
+ component_size);
+
for (unsigned i = 0; i < num_variables; i++) {
ir_variable *var =
new(state) ir_variable(fields[i].type,
diff --git a/src/compiler/glsl/ir.cpp b/src/compiler/glsl/ir.cpp
index 5bb3ac3..70859a7 100644
--- a/src/compiler/glsl/ir.cpp
+++ b/src/compiler/glsl/ir.cpp
@@ -2021,3 +2021,26 @@ mode_string(const ir_variable *var)
assert(!"Should not get here.");
return "invalid variable";
}
+
+/**
+ * Get the varying type stripped of the outermost array if we're processing
+ * a stage whose varyings are arrays indexed by a vertex number (such as
+ * geometry shader inputs).
+ */
+const glsl_type *
+get_varying_type(const ir_variable *var, gl_shader_stage stage)
+{
+ const glsl_type *type = var->type;
+
+ if (!var->data.patch &&
+ ((var->data.mode == ir_var_shader_out &&
+ stage == MESA_SHADER_TESS_CTRL) ||
+ (var->data.mode == ir_var_shader_in &&
+ (stage == MESA_SHADER_TESS_CTRL || stage == MESA_SHADER_TESS_EVAL ||
+ stage == MESA_SHADER_GEOMETRY)))) {
+ assert(type->is_array());
+ type = type->fields.array;
+ }
+
+ return type;
+}
diff --git a/src/compiler/glsl/ir.h b/src/compiler/glsl/ir.h
index 6236245..eee7bf9 100644
--- a/src/compiler/glsl/ir.h
+++ b/src/compiler/glsl/ir.h
@@ -2625,6 +2625,9 @@ is_gl_identifier(const char *s)
return s && s[0] == 'g' && s[1] == 'l' && s[2] == '_';
}
+const glsl_type *
+get_varying_type(const ir_variable *var, gl_shader_stage stage);
+
extern "C" {
#endif /* __cplusplus */
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp
index 4b2a672..49e9157 100644
--- a/src/compiler/glsl/link_varyings.cpp
+++ b/src/compiler/glsl/link_varyings.cpp
@@ -40,29 +40,6 @@
#include "program.h"
-/**
- * Get the varying type stripped of the outermost array if we're processing
- * a stage whose varyings are arrays indexed by a vertex number (such as
- * geometry shader inputs).
- */
-static const glsl_type *
-get_varying_type(const ir_variable *var, gl_shader_stage stage)
-{
- const glsl_type *type = var->type;
-
- if (!var->data.patch &&
- ((var->data.mode == ir_var_shader_out &&
- stage == MESA_SHADER_TESS_CTRL) ||
- (var->data.mode == ir_var_shader_in &&
- (stage == MESA_SHADER_TESS_CTRL || stage == MESA_SHADER_TESS_EVAL ||
- stage == MESA_SHADER_GEOMETRY)))) {
- assert(type->is_array());
- type = type->fields.array;
- }
-
- return type;
-}
-
static void
create_xfb_varying_names(void *mem_ctx, const glsl_type *t, char **name,
size_t name_length, unsigned *count,
--
2.5.5
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