[Mesa-dev] [PATCH] mesa: skip level checking for FramebufferTexture*D if texture is zero

Dave Airlie airlied at gmail.com
Fri May 27 20:30:35 UTC 2016


On 28 May 2016 at 06:11, Marek Olšák <maraeo at gmail.com> wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
Reviewed-by: Dave Airlie <airlied at redhat.com>


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