[Mesa-dev] [Bug 95374] ARK:survival of the fittest fails when GL4.3 is enabled.
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue May 31 04:24:48 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=95374
--- Comment #3 from Shawn Starr <shawn.starr at rogers.com> ---
Copying the GLSL 150 shader cache to the missing file reveals the game crashes
unable to find the shader.
[spstarr at segfault Engine]$ cp GlobalShaderCache-GLSL_150.bin
GlobalShaderCache-GLSL_430.bin
[spstarr at segfault Linux]$ ./ShooterGame
Using binned.
4.5.1-0+UE4 7038 3077 402 5
Setting breakpad minidump AppID = 346110
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198199507765 [API loaded no]
LowLevelFatalError
[File:C:\SVN_Ark\Engine\Source\Runtime\Engine\Private\GlobalShader.cpp] [Line:
204]
Missing global shader TFilterVS<32>, Please make sure cooking was successful.
--
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160531/f0d42ec3/attachment-0001.html>
More information about the mesa-dev
mailing list