On Tue, May 31, 2016 at 5:51 AM, Roland Scheidegger <sroland at vmware.com> wrote: > Not sure if it's a good idea trying to fix wine bugs via driver hacks? Thanks, I've dug deeper and it looks it's a GLSL compiler bug! It transforms 1/rsq into sqrt, which is incorrect precision-wise. Please ignore this patch. Marek