[Mesa-dev] [PATCH] glsl: Update deref types when resizing implicitly sized arrays.
Kenneth Graunke
kenneth at whitecape.org
Wed Nov 2 21:28:02 UTC 2016
At link time, we resolve the size of implicitly sized arrays.
When doing so, we update the type of the ir_variables. However,
we neglected to update the type of ir_dereference nodes which
reference those variables.
It turns out array_resize_visitor (for GS/TCS/TES interface array
handling) already did 2/3 of the cases for this, so we can simply
refactor the code and reuse it.
This fixes:
GL45-CTS.shader_storage_buffer_object.basic-syntax
GL45-CTS.shader_storage_buffer_object.basic-syntaxSSO
which have an SSBO containing an implicitly sized array, followed
by some other members. setup_buffer_access uses the dereference
types to compute offsets to fields, and it had a stale type where
the implicitly sized array's length was still 0 instead of the
actual length.
While we're here, we can also fix update_array_sizes to properly
update deref types as well, fixing a FINISHME from 2010.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/compiler/glsl/linker.cpp | 70 +++++++++++++++++++++++++++++---------------
1 file changed, 47 insertions(+), 23 deletions(-)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index 03b866f..bd650a6 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -181,7 +181,43 @@ private:
};
-class array_resize_visitor : public ir_hierarchical_visitor {
+/**
+ * A visitor helper that provides methods for updating the types of
+ * ir_dereferences. Classes that update variable types (say, updating
+ * array sizes) will want to use this so that dereference types stay in sync.
+ */
+class deref_type_updater : public ir_hierarchical_visitor {
+public:
+ virtual ir_visitor_status visit(ir_dereference_variable *ir)
+ {
+ ir->type = ir->var->type;
+ return visit_continue;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
+ {
+ const glsl_type *const vt = ir->array->type;
+ if (vt->is_array())
+ ir->type = vt->fields.array;
+ return visit_continue;
+ }
+
+ virtual ir_visitor_status visit_leave(ir_dereference_record *ir)
+ {
+ for (unsigned i = 0; i < ir->record->type->length; i++) {
+ const struct glsl_struct_field *field =
+ &ir->record->type->fields.structure[i];
+ if (strcmp(field->name, ir->field) == 0) {
+ ir->type = field->type;
+ break;
+ }
+ }
+ return visit_continue;
+ }
+};
+
+
+class array_resize_visitor : public deref_type_updater {
public:
unsigned num_vertices;
gl_shader_program *prog;
@@ -240,24 +276,6 @@ public:
return visit_continue;
}
-
- /* Dereferences of input variables need to be updated so that their type
- * matches the newly assigned type of the variable they are accessing. */
- virtual ir_visitor_status visit(ir_dereference_variable *ir)
- {
- ir->type = ir->var->type;
- return visit_continue;
- }
-
- /* Dereferences of 2D input arrays need to be updated so that their type
- * matches the newly assigned type of the array they are accessing. */
- virtual ir_visitor_status visit_leave(ir_dereference_array *ir)
- {
- const glsl_type *const vt = ir->array->type;
- if (vt->is_array())
- ir->type = vt->fields.array;
- return visit_continue;
- }
};
/**
@@ -1361,7 +1379,7 @@ move_non_declarations(exec_list *instructions, exec_node *last,
* it inside that function leads to compiler warnings with some versions of
* gcc.
*/
-class array_sizing_visitor : public ir_hierarchical_visitor {
+class array_sizing_visitor : public deref_type_updater {
public:
array_sizing_visitor()
: mem_ctx(ralloc_context(NULL)),
@@ -2283,6 +2301,8 @@ update_array_sizes(struct gl_shader_program *prog)
if (prog->_LinkedShaders[i] == NULL)
continue;
+ bool updated_any_types = false;
+
foreach_in_list(ir_instruction, node, prog->_LinkedShaders[i]->ir) {
ir_variable *const var = node->as_variable();
@@ -2338,11 +2358,15 @@ update_array_sizes(struct gl_shader_program *prog)
var->type = glsl_type::get_array_instance(var->type->fields.array,
size + 1);
- /* FINISHME: We should update the types of array
- * dereferences of this variable now.
- */
+ updated_any_types = true;
}
}
+
+ /* Update the types of dereferences in case we changed any. */
+ if (updated_any_types) {
+ deref_type_updater v;
+ v.run(prog->_LinkedShaders[i]->ir);
+ }
}
}
--
2.10.1
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