[Mesa-dev] [PATCH v3 8/8] anv: Do relocations in userspace before execbuf ioctl
Jason Ekstrand
jason at jlekstrand.net
Fri Nov 4 04:07:55 UTC 2016
On Thu, Nov 3, 2016 at 3:00 PM, Chris Wilson <chris at chris-wilson.co.uk>
wrote:
> On Thu, Nov 03, 2016 at 02:19:01PM -0700, Jason Ekstrand wrote:
> > On Thu, Nov 3, 2016 at 1:53 AM, Chris Wilson <[1]
> chris at chris-wilson.co.uk>
> > wrote:
> >
> > Something to consider is just randomly assigning an address and
> using
> > it. The kernel will relocate if it wants to, but in future the
> kernel
> > will use your address as a hint and try to bind the object there (if
> > that space is available). Like softpinning, but without failing with
> > -EINVAL if the space is not available. Or you may of course do full
> > client side address allocation under full-ppgtt (the hybrid scheme
> is
> > still useful elsewhere). The advantage is avoiding the stall on
> first
> > state use. The disadvantage is that until that patch lands, you
> walk the
> > relocations for no gain (otoh, since the kernel will take its own
> sweet
> > time doing the same, the inefficiency here will hopefully be
> > negligible.)
> >
> > Does that really work? My reading of the kernel sources indicates
> that
> > NO_RELOC means the kernel will just assume that they match what it
> gave
> > you in the last execbuf2. It never checks that the offsets match
> unless
> > it had to move something in the GTT. If, on the other hand, you mark
> the
> > object as PINNED and the offsets don't match, it will get flagged in
> > eb_vma_misplaced, remapped, and the relocations *will* trigger.
> >
> >
> > /* The requirement for using NO_RELOC is:
> > *
> > * The addresses written in the objects must match the
> > corresponding
> > * reloc.presumed_offset which in turn must match the
> corresponding
> > * execobject.offset.
> > *
> > * To avoid stalling, execobject.offset should match the
> current
> > * address of that object within the active context.
> >
> > Actually, from my reading of the i915 sources, the kernel doesn't
> check
> > this. It's your responsibility to ensure that they match the
> addresses
> > returned by the previous execbuf2 ioctl.
>
> As it stands today, using NO_RELOC without PINNED, the kernel will
> arbitrarily assign an address to each buffer. (The kernel doesn't move
> objects unless it has to, so that address is likely to match the last
> execbuf, and indeed guaranteed if it is still active.) If all the
> addresses the kernel choose match the addresses you pass in
> execobject[].offset, it will skip all the relocations. So it works best
> when passing back the offset from the previous execbuf.
>
Are you sure it actually checks execobject[].offset? I haven't been able
to find that check anywhere in the code except for one check that's guarded
by PINNED. Also, I've gotten hangs (presumably because the kernel didn't
relocate) when I passed NO_RELOC with offsets that didn't match the last
execbuf2.
> The loop in reservation is:
>
> for each bound object:
> if address not suitable:
> unbind
> else
> pin
> for each unbound object:
> bind
> pin
>
> where the pin does the check of kernel address against
> execobject.offset, and marking up if it need_relocs.
>
> The patch I've been trying to land is for execbuf to first try to pin
> the object at the address given in the NO_RELOC execobj.offset,
> because then it can skip all the work. (Under normal scenarios, the
> object is already at that address. But it helps fix up the issues with
> relocations being shared in userspace between different contexts, bad
> libdrm_intel, bad.) Obviously, we don't want to kick anything already
> at that address (it's a balance between doing a relocation now, or
> causing ping-pong).
> -Chris
>
> --
> Chris Wilson, Intel Open Source Technology Centre
>
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