[Mesa-dev] [PATCH 0/3] Use dri3 in vdpau to send handle of texture to X
Nayan Deshmukh
nayan26deshmukh at gmail.com
Fri Nov 4 07:08:20 UTC 2016
Hi all,
This is re-send of the previous series. It contains the updated patches
in response to Leo, Christian and Emil's comments.
Please Review.
Regards,
Nayan
Nayan Deshmukh (3):
vl/dri3: use external texture as back buffers(v2)
st/vdpau: use dri3 to direclty send the buffer to X(v1.1)
st/vdpau: remove the delayed rendering hack(v1.1)
src/gallium/auxiliary/vl/vl_winsys.h | 4 +
src/gallium/auxiliary/vl/vl_winsys_dri3.c | 109 ++++++++++++++++++++---
src/gallium/state_trackers/vdpau/bitmap.c | 2 -
src/gallium/state_trackers/vdpau/device.c | 50 -----------
src/gallium/state_trackers/vdpau/mixer.c | 89 +++++++++---------
src/gallium/state_trackers/vdpau/output.c | 9 --
src/gallium/state_trackers/vdpau/presentation.c | 36 ++++----
src/gallium/state_trackers/vdpau/vdpau_private.h | 9 --
8 files changed, 155 insertions(+), 153 deletions(-)
--
2.7.4
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