[Mesa-dev] [PATCH 16/18] intel/blorp: Properly handle color compression in blorp_copy
Pohjolainen, Topi
topi.pohjolainen at gmail.com
Fri Nov 4 09:17:13 UTC 2016
On Fri, Oct 28, 2016 at 02:17:12AM -0700, Jason Ekstrand wrote:
> Previously, blorp copy operations were CCS-unaware so you had to perform
> resolves on the source and destination before performing the copy. This
> commit makes blorp_copy capable of handling CCS-compressed images without
> any resolves.
>
> Signed-off-by: Jason Ekstrand <jason at jlekstrand.net>
> ---
> src/intel/blorp/blorp_blit.c | 173 ++++++++++++++++++++++++++++++++++++++++++-
> src/intel/blorp/blorp_priv.h | 6 ++
> 2 files changed, 177 insertions(+), 2 deletions(-)
>
> diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
> index 07bb181..598b7c9 100644
> --- a/src/intel/blorp/blorp_blit.c
> +++ b/src/intel/blorp/blorp_blit.c
> @@ -851,6 +851,66 @@ blorp_nir_manual_blend_bilinear(nir_builder *b, nir_ssa_def *pos,
> frac_y);
> }
>
> +/** Perform a color bit-cast operation
> + *
> + * For copy operations involving CCS, we may need to use different formats for
> + * the source and destination surfaces. The two formats must both be UINT
> + * formats and must have the same size but may have different bit layouts.
> + * For instance, we may be copying from R8G8B8A8_UINT to R32_UINT or R32_UINT
> + * to R16G16_UINT. This function generates code to shuffle bits around to get
> + * us from one to the other.
> + */
> +static nir_ssa_def *
> +bit_cast_color(struct nir_builder *b, nir_ssa_def *color,
> + const struct brw_blorp_blit_prog_key *key)
> +{
> + assert(key->texture_data_type == nir_type_uint);
> +
> + if (key->dst_bpc > key->src_bpc) {
> + nir_ssa_def *u = nir_ssa_undef(b, 1, 32);
> + nir_ssa_def *dst_chan[2] = { u, u };
> + unsigned shift = 0;
> + unsigned dst_idx = 0;
> + for (unsigned i = 0; i < 4; i++) {
> + nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, i),
> + nir_imm_int(b, shift));
> + if (shift == 0) {
> + dst_chan[dst_idx] = shifted;
> + } else {
> + dst_chan[dst_idx] = nir_ior(b, dst_chan[dst_idx], shifted);
> + }
> +
> + shift += key->src_bpc;
> + if (shift >= key->dst_bpc) {
> + dst_idx++;
> + shift = 0;
> + }
> + }
This iterates unconditionally over 4 source components regardless how many
there are in source, right? Lets assume we have dst == R32_UINT and
src == R16G16_UINT, don't we get the following where iterations with i = 2
and i = 3 try to access non-existing z and w components:
i = 0:
nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, 0),
nir_imm_int(b, 0));
dst_chan[0] = shifted;
i = 1:
nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, 1),
nir_imm_int(b, 16));
dst_chan[0] = nir_ior(b, dst_chan[0], shifted);
i = 2:
nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, 2),
nir_imm_int(b, 0));
dst_chan[1] = shifted;
i = 3:
nir_ssa_def *shifted = nir_ishl(b, nir_channel(b, color, 3),
nir_imm_int(b, 16));
dst_chan[1] = nir_ior(b, dst_chan[1], shifted);
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