[Mesa-dev] [PATCH 1/2] mesa/extensions: expose EXT_texture_compression_s3tc for ES2
Strasser, Kevin
kevin.strasser at intel.com
Wed Nov 9 22:49:51 UTC 2016
On Wed, Nov 9, 2016 at 12:44 PM, Kenneth Graunke <kenneth at whitecape.org> wrote:
> On Wednesday, September 21, 2016 4:32:27 PM PST Kevin Strasser wrote:
> > The extension spec has been revised to include dependencies for OpenGL ES 2
> > and 3.
> >
> > Signed-off-by: Kevin Strasser <kevin.strasser at intel.com>
> > ---
> > src/mesa/main/extensions_table.h | 2 +-
> > 1 file changed, 1 insertion(+), 1 deletion(-)
> >
> > diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> > index c40dd79..977897e 100644
> > --- a/src/mesa/main/extensions_table.h
> > +++ b/src/mesa/main/extensions_table.h
> > @@ -251,7 +251,7 @@ EXT(EXT_texture_buffer , OES_texture_buffer
> > EXT(EXT_texture_compression_dxt1 , ANGLE_texture_compression_dxt , GLL, GLC, ES1, ES2, 2004)
> > EXT(EXT_texture_compression_latc , EXT_texture_compression_latc , GLL, x , x , x , 2006)
> > EXT(EXT_texture_compression_rgtc , ARB_texture_compression_rgtc , GLL, GLC, x , x , 2004)
> > -EXT(EXT_texture_compression_s3tc , EXT_texture_compression_s3tc , GLL, GLC, x , x , 2000)
> > +EXT(EXT_texture_compression_s3tc , EXT_texture_compression_s3tc , GLL, GLC, x , ES2, 2000)
> > EXT(EXT_texture_cube_map , ARB_texture_cube_map , GLL, x , x , x , 2001)
> > EXT(EXT_texture_cube_map_array , OES_texture_cube_map_array , x , x , x , 31, 2014)
> > EXT(EXT_texture_edge_clamp , dummy_true , GLL, x , x , x , 1997)
> >
>
> (resending from the correct email address...)
>
> I believe that _mesa_is_compressed_format (in src/mesa/main/glformats.c)
> needs updating.
>
> It looks like SRGB S3TC texture formats require:
> - EXT_texture_compression_s3tc
> - On GL: EXT_texture_sRGB
> - On ES: EXT_texture_sRGB_decode
>
> https://www.khronos.org/registry/gles/extensions/EXT/texture_sRGB_decode.txt
>
> So it probably needs to be:
>
> return ctx->Extensions.EXT_texture_compression_s3tc &&
> (_mesa_is_gles(ctx) ? ctx->Extensions.EXT_texture_sRGB_decode
> : ctx->Extensions.EXT_texture_sRGB);
>
> Otherwise this looks good to me.
Understood. Also, I noticed that the s3tc formats are being rejected by
Tex[Sub]Image2d due to the additional format restrictions in
texture_format_error_check_gles(). I'll fix these things up and submit a v2
after I finish extending the s3tc piglit tests.
Thanks,
Kevin
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