[Mesa-dev] [PATCH 1/3] egl/wayland: use the destroy_window_callback for swrast

Daniel Stone daniel at fooishbar.org
Fri Nov 11 17:12:03 UTC 2016


Hi,

On 11 November 2016 at 16:44, Emil Velikov <emil.l.velikov at gmail.com> wrote:
> As described in commit 690ead4a135 ("egl/wayland-egl: Fix for segfault
> in dri2_wl_destroy_surface.") if we attempt to destroy a EGL surface
> attached to already destroyed Wayland window we'll get a segfault.

s/destroy/resize/ ... ? The patch itself looks fine, but I don't
really see how the description relates.

Cheers,
Daniel


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