[Mesa-dev] Compute shader support in LLVMpipe and/or OpenSWR?
Ilia Mirkin
imirkin at alum.mit.edu
Mon Nov 14 19:22:03 UTC 2016
On Mon, Nov 14, 2016 at 1:48 PM, A223 A223 <andj2223 at gmail.com> wrote:
> On Sun, Nov 13, 2016 at 11:58 PM, A223 A223 <andj2223 at gmail.com> wrote:
>> Hello,
>>
>> I was curious if there are any near/medium-term plans to add compute
>> shader support to the following:
>>
>> llvmpipe?
>> openswr?
>
> CCing Ilia Mirkin, as I feel you may know something about this for
> SWR... Thank you.
I'm not aware of any plans. The biggest issue is how to properly
support barriers, which means some sort of state execution
suspend/resume is necessary inside the shaders, since a thread group
may be up to 1024-wide.
-ilia
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