[Mesa-dev] [PATCH 08/14] swr: no support for shader stencil export
Cherniak, Bruce
bruce.cherniak at intel.com
Tue Nov 15 01:46:25 UTC 2016
Doesn’t look as though shader stencil export (GL_ARB_shader_stencil_export) would be too hard to implement, until then best to disable it.
Reviewed-by: Bruce Cherniak <bruce.cherniak at intel.com>
> On Nov 12, 2016, at 5:00 PM, Ilia Mirkin <imirkin at alum.mit.edu> wrote:
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/gallium/drivers/swr/swr_screen.cpp | 2 +-
> 1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/src/gallium/drivers/swr/swr_screen.cpp b/src/gallium/drivers/swr/swr_screen.cpp
> index 16a8bcf..c694457 100644
> --- a/src/gallium/drivers/swr/swr_screen.cpp
> +++ b/src/gallium/drivers/swr/swr_screen.cpp
> @@ -214,7 +214,7 @@ swr_get_param(struct pipe_screen *screen, enum pipe_cap param)
> case PIPE_CAP_PRIMITIVE_RESTART:
> return 1;
> case PIPE_CAP_SHADER_STENCIL_EXPORT:
> - return 1;
> + return 0;
> case PIPE_CAP_TGSI_INSTANCEID:
> case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
> case PIPE_CAP_START_INSTANCE:
> --
> 2.7.3
>
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